Hello I am trying to implement a push notification feature in my IOS app. Currently I have code that will open a specific viewcontroller if the app was opened through the push notification. The way i'm doing this is by pushing the viewcontroller ontop.
What I need to do now is to pass some data to the viewcontroller from the appdelegate. I understand to pass data from viewcontroller to viewcontroller is to use prepareforsegue. I tried doing this and it did not work
I tried researching how to accompolish this task but a lot of the answers on stackoverflow were outdated swift code that I don't have the ability to convert to swift 3. can someone explain to me how would i send data from appdelegate to a viewcontroller?
heres the code to show the VC which is in didFinishLaunchingWithOptions
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let destinationViewController = storyboard.instantiateViewController(withIdentifier: "detailPin2") as! detailPinViewController
let navigationController = self.window?.rootViewController as! UINavigationController
navigationController.pushViewController(destinationViewController, animated: false)
//Declare you variable somewhere within the app delegate scope
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
var myVariable: String = "Hello Swift"
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
// some other app delegate’s methods....
}
//In your view controller
class ViewController: UIViewController {
@IBOutlet weak var myLabel: UILabel!
let appDelegate = UIApplication.shared.delegate as! AppDelegate
let myOtherVariable = appDelegate.myVariable
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
myLabel.text = myOtherVariable
var anotherVariable: String = appDelegate.myVariable // etc...
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}