When I read Apple Docs, they mention 3 types of notification: local, remote, and silent.
Local notification can be inferred from its name, that is sent by the app locally.
However, what is the difference between the other two types?
EDIT: While this answer is fully applicable, there are some additions (not changes) to notifications in iOS 12. I highly recommend watching WWDC 2018: What’s New in User Notifications and read this amazing and must read article.
Main changes are:
IMPORTANT NOTE: Not sure since when but from the Apple docs, the 'silent notification' has been renamed to 'background notification'
There are too many settings that need to be set right for it to work. I'll try to dissect them and make it easier to understand.
Overall, several things are important.
content-available
I highly recommend everyone to watch the first 7 minutes of: WWDC 2015: What's new in Notifications. From there, the presenter mentions that there are 2 major types of notifications:
They happen in the background, hence you never see any alert/badge/sound. Things get downloaded without you knowing about them.
iOS 11 bug
See here. iOS 11 initial releases were buggy for silent notifications. Make sure you have the latest version for your testing, otherwise it may not work
As the name says, it has something to do with the user. That is, the user will see an alert/badge or hear a sound. It has 2 types.
Local Notifications
A Local Notification can be triggered in 3 different ways:
UNLocationNotificationTrigger
:
You see an alert when you're close to a Walmart store.
UNTimeIntervalNotificationTrigger
: e.g. You see an alert every 10 minutes.
UNCalendarNotificationTrigger
like December 1st 1:00PM 2017.
Remote Notifications
They are similar to localNotifications but they are triggered from the server, e.g. a WhatsApp message that has a From field (Mom) and a body field (I love you!).
To receive a silent or remote notification, you need to register for a token using:
application.registerForRemoteNotifications()
👆 Registering does NOT require user permission. This makes silent notifications to become seamless. See this moment of the WWDC video
Silent notifications are enabled by default. The user does not need to approve your -- does not give permission to your app to use them, and you can just start using them without asking the user for permission.
Remember APNs is delivered to your users by APNs and not by your server. So your iOS code must send this token to your server. So the server can associate a given device token with user. When you want to push to a certain user, your server just tells APNs to send a payload to a specific token. What's important to understand is that your server and APNs are two different things
The flow of it looks like this:
For more on this see docs APNs Overview and Sending Notification Requests to APNs
To be able to show badges/alerts/sounds, you need to request permission from the user:
UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .badge, .sound]) { (granted, error) in
guard error == nil else {
//Display Error.. Handle Error.. etc..
return
}
if granted {
//Do stuff here..
//Register for RemoteNotifications. Your Remote Notifications can display alerts now :)
application.registerForRemoteNotifications()
}
else {
//Handle user denying permissions..
}
}
Question: Do I need to request access once for local notifications and once for remote notifications?
No. Just write the snippet above and it will request access for both remote and local.
Now let's get to the tricky part :D
Do I need to enable something to receive silent notifications?
If you don't enable this, your app won't receive a token. And without a token, the server doesn't recognize you.
To enable backgroundModes, you can do it either using your plist or Xcode capabilities.
The reason you can do it either way is because: plist is closer to your code and is the old way, perhaps it's there for legacy support. Xcode capabilities is the newer, easy way.
plist:
Item 0 is just an index, it's not the key of a dictionary (something you normally see in plist), the UIBackgroundModes is an array
of Strings. The strings must only come from an accepted value from the UIBackgroundModes Array.
Xcode Capabilities:
Check the Remote Notification
in Xcode under background modes as below:
If you don't do any of the above, then toggling off notifications with:
will kill Remote & Local Notifications
However, if you do enable background app refresh from plist or Xcode capabilities, then even with notifications turned off for the app, you will still receive silent notifications!
If the user wants to disable silent notifications, he would have to disable both notifications and disable 'background app refresh' for your app / across the system. To disable 'background app refresh' across your system, you have to do this:
Why am I saying all this? To explain to you that settings of silent and push notifications are different for the user and the restrictions for sending them are different. For more, see this moment from the WWDC video. See here instead (previous link was dead):
Silent notifications are enabled by default.
The user does not need to approve your does not give permission to your app to use them, and you can just start using them without asking the user for permission.
But silent notifications are the mechanism behind background app refresh.
At any point you know that the user can go in settings and disable them.
So you can't depend on them always being available.
You don't know if the user the turn them off, and you are not getting a notification anymore.
This also means that silent notifications are delivered with the best effort.
That means that when the notification arrives on the user's device, the system is going to make some choices.
It's going to use different signals from the device and from the user behavior, like power or the time of day to decide when it is a good time to deliver the notification and launch your app.
It may try to save battery or it may try to match the user behavior and make the content available when the user is more likely to use it.
Also see here.
CAVEAT: Even if you disable app background refresh and disable allow notifications, you can still receive silent notifications if your app is in FOREGROUND. If your app is in background, they won't be delivered.
Do I need to enable something to receive remote notifications?
You just need to enable Push Notifications from your Xcode capabilities:
If you don't enable this, your app won't receive a token. And without a token, the server doesn't recognize you.
Curious... Can you tell me what should my payload look like?
I highly recommend you see Apple§ documentation. It's very clear AND ALSO SEE Sending Notification Requests to APNs. Basically platform makes an HTTP/2 call to APNs and sends the desired payload. Sending the correct headers is critical otherwise your notifications are not delivered to the devices!
Thanks, but can you just tell me the important parts?
uhhmm... OK, but just so you know this is from the link I just said:
For Silent Notifications there are two criterions:
aps
dictionary must include the content-available
key
with a value of 1
.aps
dictionary must not contain the
alert
, sound
, or badge
keys.A sample payload would look like this:
{
"aps" : {
"content-available" : 1
},
"acme1" : "bar",
"acme2" : 42
}
acme1, acme2 or just some custom data! But for the aps
key, you MUST follow Apple's structure, otherwise it won't map correctly and you won't be able to read data correctly.
For Remote Notifications:
You need an alert
key inside your aps
.
As an example:
{
"aps" : {
"alert" : "You got your emails.",
"badge" : 9,
"sound" : "bingbong.aiff"
},
"acme1" : "bar",
"acme2" : 42
}
There is also a third option which I will discuss further down the answer.
As for what the fixed aps
and alert
dictionary keys are, see these Apple docs.
OK, got it. What is content-available
?
Very simple. It's just a flag that tells your app that you need to wake up and download something because I have content available for download! For more info, see this exact moment.
By default the content-available
flag is not included, i.e., by default the notifications you send won't trigger application(_:didReceiveRemoteNotification:fetchCompletionHandler:)
or do something in your app. It would just show the notification. If you want to wake up the app (to do something in the background), you need to include content-available
and set it to 1
.
§: If you're using Firebase, your payload structure and keys may be slightly different. For example, the key
content-available
is replaced bycontent_available
. For more, see Firebase documentation and also here.
I know you told me that I can only download something into my app when I'm using silent notifications, but is there a way that I can also wake my app up in the background AND download something for remote notifications?
Yes, but then similar to the silent notification, you must also set the content-available
flag to 1, so it would know to wake up and download something. Otherwise, it would just pop and alert/badge/sound but won't download anything.
IMPORTANT NOTES:
content-available
to 1
for each payload.content-available
.content-available
to 1
.(THIRD OPTION)
{
"aps" : {
"content-available" : 1
"alert" : "You got your emails.",
"badge" : 9,
"sound" : "bingbong.aiff"
},
"acme1" : "bar",
"acme2" : 42
}
This moment from WWDC video mentions the 👆
To Quote the Apple Engineer:
Now, you can in a user remote notification, you can set the same content available flag that you set in silent notifications, and that allows your app to have some time to download the content or update the content that it wants to be displayed so that when the user taps on the notification, your content is available. And the user sees what it does. This is a way to have a silent notification inside a user notifications like a summary.
I'm confused about remote notifications. I thought whenever I get a notification, my app becomes active in the background and downloads something. Can you explain?
e.g. at this moment:
Your iPhone has just received a remote notification with a body of "no sender". To receive this, WhatsApp doesn't have to be running in the background, i.e., you don't need "Remote Notifications" enabled from BackgroundModes. You would still receive the notification even if your app was force-quit or suspended because the process is managed by the OS, not the WhatsApp app. However, if you want to be able to download the actual message or its image/video to WhatsApp (so that once your user opens WhatsApp, the video would be sitting there waiting for the user), well then you need your app to become active. To do so, you need content-available : 1
and implement application(_:didReceiveRemoteNotification:fetchCompletionHandler:)
.
Similarly, if you disabled cellular data for an app, you would still receive its notifications. However, by tapping on that notification, the user won't be able to make any network requests for that app. They would only be able to open the app.
Or as for another similar scenario, if the server/access point you're connected to has restricted access for, say, WhatsApp, it would still allow you to receive the APNs notifications. However, by tapping on that notification, the user won't be able to make any network requests for that app. They would only be able to open the app.
CAVEAT: If the app was force-quit by the user, then while you do get the notification for the above-mentioned reasons, you can't do anything to bring the app out of its terminated state automatically (even if you had content-available
set to 1
). None of your delegate methods would be hit. The user must open the app and only then your delegate methods will be reached.
Although notifications are heavily used to deliver the actual content to the app, they are are somewhat NOT designed to deliver content to the app. Rather, they are designed to notify the user that "hey something new has arrived (a 2b message or a 50kb small image, or a 10mb image or a 2 gb video). Open the app if you like. By the way, here's a small piece of it (the actual message itself if it can fit, the title of the image or a thumbnail shown in the notification, a title of the video or a thumbnail shown in the video". For more, see iOS APNs “best-effort” fallback. To repeat myself, you never download the 40mb attachment sent in the email. You just get notified of its existence. You send just enough (a thumbnail view of the attachment) so that the user is informed of what's new and can decide whether or not they need to open the app for more. When I was new to iOS, I thought you actually send the image/video through the push notification. You don't!
Specifically in the case of silent notifications:
When a device receives a background notification, the system may hold and delay the delivery of the notification, which can have the following side effects:
When the system receives a new background notification, it discards the older notification and only holds the newest one.
If something force quits or kills the app, the system discards the held notification.
If the user launches the app, the system immediately delivers the held notification. Pushing Background Updates to Your App docs
APNs sends a limited number of silent notifications—notifications with the content-available key—per day. In addition, if the device has already exceeded its power budget for the day, silent notifications are not sent again until the power budget resets, which happens once a day. These limits are disabled when testing your app from Xcode. See Pushing Background Updates to Your App.
Even for remote user notifications, the user may be off of internet and this could cause expired content or APNs could throttle you if you're sending notifications too many or too quickly. See here again
Long story short the APNs and OS are King and you're beneath it. Hence you cannot rely on it to conform to your every command. Having that said it's super reliable in the sense that you see most messaging apps utilize it successfully.