To get Carthage set up, the documentation says that you need to add a Run Script.
On your application targets’ “Build Phases” settings tab, click the “+” icon and choose “New Run Script Phase”. Create a Run Script in which you specify your shell (ex: bin/sh), add the following contents to the script area below the shell:
/usr/local/bin/carthage copy-frameworks
and add the paths to the frameworks you want to use under “Input Files”, e.g.:
$(SRCROOT)/Carthage/Build/iOS/Box.framework $(SRCROOT)/Carthage/Build/iOS/Result.framework $(SRCROOT)/Carthage/Build/iOS/ReactiveCocoa.framework
This script works around an App Store submission bug triggered by universal binaries and ensures that necessary bitcode-related files and dSYMs are copied when archiving.
However, I can't find the Build Phases tab anymore or Run Script in the Build Settings search. The Xcode 8 Release Notes mention
Xcode 8 provides completely rewritten AppleScript support. A new scripting dictionary provides the ability to automate Xcode workflows.
Does that mean there is no more Run Script? I looked at AppleScript but honestly it looks overwhelmingly complex. Do I need to learn AppleScript just to add the simple one liner that I used to do in Xcode?
/usr/local/bin/carthage copy-frameworks