iOS builds / ipa creation no longer works from the command line

Mike Vosseller picture Mike Vosseller · Sep 24, 2015 · Viewed 25.9k times · Source

Overview

Our command line builds (to build and create the .ipa) are no longer working.

iTunesConnect has started rejecting builds that use the CODE_SIGN_RESOURCE_RULES_PATH build setting.

If we build WITHOUT that setting the PackageApplication tool (which we use to create the signed .ipa) fails.

It seems that PackageApplication calls /usr/bin/codesign with resource-rules arguments even if the CODE_SIGN_RESOURCE_RULES_PATH build setting is excluded

I suspect the PackageApplication needs to be updated so that it does not call /usr/bin/codesign with resource-rules arguments when the CODE_SIGN_RESOURCE_RULES_PATH build setting is excluded.

Has anyone found a solution for this?

Details

We build our app on the command line like this:

xcodebuild -workspace myApp.xcworkspace -scheme myApp -sdk iphoneos -configuration AppStoreDistribution OBJROOT=$PWD/build SYMROOT=$PWD/build ONLY_ACTIVE_ARCH=NO 'CODE_SIGN_RESOURCE_RULES_PATH=$(SDKROOT)/ResourceRules.plist'

We create the signed .ipa on the command line like this:

xcrun -log -sdk iphoneos PackageApplication "/Users/mpv/dev/myApp/build/AppStoreDistribution-iphoneos/myApp.app" -o "/Users/mpv/dev/myApp/build/AppStoreDistribution-iphoneos/myApp.ipa" -sign "iPhone Distribution: MyTeam (XXXXXXXXXX)" -embed /Users/mpv/Library/MobileDevice/Provisioning\ Profiles/xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx.mobileprovision

iTunesConnect is now rejecting our builds with the following error:

"This bundle is invalid. The Info.plist contains an invalid key 'CFBundleResourceSpecification' in bundle myApp [myApp.app]"

If we remove the 'CODE_SIGN_RESOURCE_RULES_PATH=$(SDKROOT)/ResourceRules.plist' bit from the build command then the app is built without the CFBundleResourceSpecification plist key (which I presume is what we want). The new build command looks like this:

xcodebuild -workspace myApp.xcworkspace -scheme myApp -sdk iphoneos -configuration AppStoreDistribution OBJROOT=$PWD/build SYMROOT=$PWD/build ONLY_ACTIVE_ARCH=NO 

The problem now is that the command to build the .ipa fails with the following error:

error: /usr/bin/codesign --force --preserve-metadata=identifier,entitlements,resource-rules --sign iPhone Distribution: MyTeam (XXXXXXXXXX) --resource-rules=/var/folders/2b/7hylk7nn13dgrl9yyh2wp0lm0000gn/T/zDRRJMkKtQ/Payload/myApp.app/ResourceRules.plist --entitlements /var/folders/2b/7hylk7nn13dgrl9yyh2wp0lm0000gn/T/zDRRJMkKtQ/entitlements_plistIUdGWLYe /var/folders/2b/7hylk7nn13dgrl9yyh2wp0lm0000gn/T/zDRRJMkKtQ/Payload/myApp.app failed with error 1. Output: Warning: usage of --preserve-metadata with option "resource-rules" (deprecated in Mac OS X >= 10.10)!

Warning: --resource-rules has been deprecated in Mac OS X >= 10.10! /var/folders/2b/7hylk7nn13dgrl9yyh2wp0lm0000gn/T/zDRRJMkKtQ/Payload/myApp.app/ResourceRules.plist: cannot read resources

It seems that PackageApplication calls /usr/bin/codesign with resource-rules arguments even if the CODE_SIGN_RESOURCE_RULES_PATH argument / build setting is excluded.

I think PackageApplication needs to be updated so that it does not call /usr/bin/codesign with resource-rules arguments when the CODE_SIGN_RESOURCE_RULES_PATH argument / build setting is excluded.

Answer

Mike Vosseller picture Mike Vosseller · Sep 29, 2015

Apple got back to me with a solution. As of Xcode 7 we should use xcodebuild instead of PackageApplication to produce the .ipa file.

xcodebuild has a new -exportArchive option to create an .ipa that works more like Xcode Organizer.

So we should now:

  1. build an archive with xcodebuild archive
  2. create the .ipa with xcodebuild -exportArchive

We now build the archive like this:

xcodebuild -workspace myApp.xcworkspace -scheme myApp -sdk iphoneos -configuration AppStoreDistribution archive -archivePath $PWD/build/myApp.xcarchive

We now export the .ipa like this:

xcodebuild -exportArchive -archivePath $PWD/build/myApp.xcarchive -exportOptionsPlist exportOptions.plist -exportPath $PWD/build

These two command create the files build/myApp.xcarchive and build/myApp.ipa

Note that xcodebuild -exportArchive requires a -exportOptionsPlist argument that points to a .plist file with export options. For a complete list of what you can put in that plist, run xcodebuild -help. The minimal contents of the file looks like this:

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <key>method</key>
    <string>app-store</string>
    <key>teamID</key>
    <string>YOUR_TEN_CHARACTER_TEAM_ID</string>
</dict>
</plist>

In Xcode 9, you now have to specify more details in exportOptions.plist like below:

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
  <key>compileBitcode</key>
  <false/>
  <key>method</key>
  <string>ad-hoc</string>
  <key>provisioningProfiles</key>
  <dict>
    <key>my.bundle.identifier</key>
    <string>My Provisioning Profile Name</string>
  </dict>
  <key>signingCertificate</key>
  <string>iPhone Distribution</string>
  <key>signingStyle</key>
  <string>manual</string>
  <key>stripSwiftSymbols</key>
  <true/>
  <key>teamID</key>
  <string>YOURTEAMID</string>
  <key>thinning</key>
  <string>&lt;none&gt;</string>
</dict>
</plist>