I have a view that has panGesture functionality, but I need to send a pan-gesture from one point to another programatically. Is there a way to do this in swift using an animation with a specific time interval? Here is my attempt at calling the pan gesture programmatically:
var upPanPoint = CGPoint(x: contentView.center.x, y: contentView.center.y + 500)
var upPan = panGestureRecognizer.setTranslation(upPanPoint, inView: self)
onSwipe(upPan)
here is the code that recognizes the pan gesture:
func onSwipe(panGestureRecognizer : UIPanGestureRecognizer!) {
let view = panGestureRecognizer.view!
print(view)
switch (panGestureRecognizer.state) {
case UIGestureRecognizerState.Began:
if (panGestureRecognizer.locationInView(view).y < view.center.y) {
self.viewState.rotationDirection = .RotationAwayFromCenter
} else {
self.viewState.rotationDirection = .RotationTowardsCenter
}
case UIGestureRecognizerState.Ended:
self.finalizePosition()
default:
let translation : CGPoint = panGestureRecognizer.translationInView(view)
view.center = self.viewState.originalCenter + translation
self.rotateForTranslation(translation, withRotationDirection: self.viewState.rotationDirection)
self.executeOnPanForTranslation(translation)
}
}
// The Pan Gesture
func createPanGestureRecognizer(targetView: UIImageView) {
var panGesture = UIPanGestureRecognizer(target: self, action:("handlePanGesture:"))
targetView.addGestureRecognizer(panGesture)
}
func handlePanGesture(panGesture: UIPanGestureRecognizer) {
// get translation
var translation = panGesture.translationInView(view)
panGesture.setTranslation(CGPointZero, inView: view)
println(translation)
// create a new Label and give it the parameters of the old one
var label = panGesture.view as UIImageView
label.center = CGPoint(x: label.center.x+translation.x, y: label.center.y+translation.y)
label.multipleTouchEnabled = true
label.userInteractionEnabled = true
if panGesture.state == UIGestureRecognizer.State.began {
// add something you want to happen when the Label Panning has started
}
if panGesture.state == UIGestureRecognizer.State.ended {
// add something you want to happen when the Label Panning has ended
}
if panGesture.state == UIGestureRecognizer.State.changed {
// add something you want to happen when the Label Panning has been change ( during the moving/panning )
} else {
// or something when its not moving
}
}