Detect whether run target is App Extension or iOS App

user4657588 picture user4657588 · Apr 13, 2015 · Viewed 7.3k times · Source

I have a simple app which also has a iOS 8 Today Extension (or widget). One of the things I am doing is sharing code classes between my app and my widget, because obviously this saves me from having to have multiple copies of the same code. It all works nicely apart from one problem I am having, one of the APIs UIApplication sharedApplication is coming up with an error because you can't use that on iOS 8 Widgets.

So what I was thinking of, is have a simple if statement which checks if the end target is the native app OR if it is a iOS 8 widget and then add the code in as is appropriate. Would that work?

Here is my code:

if (UIInterfaceOrientationIsLandscape([[UIApplication sharedApplication] statusBarOrientation]))
    {
        CGSize ssz = sz;
        sz = CGSizeMake(ssz.height, ssz.width);
    }

How can I change this code so that is can do one of the following:

  1. Only run/compile IF the end target is a native iOS app and not a widget.
  2. OR check to see if that API is available on the target platform and then use it if it is?

I hope my question makes sense and thanks for your time, Dan.

Answer

Tom Harrington picture Tom Harrington · Apr 13, 2015

Run time checks are out, because Xcode won't let you compile extension code that uses sharedApplication. It has to be a compile-time check.

Unfortunately this check isn't built in, you have to add it. You need to do something like:

  1. In the project settings for the today extension, under "Other C Flags", add your own custom compiler macro. For a macro named TODAY_EXTENSION, add -DTODAY_EXTENSION:

enter image description here

  1. In your code, check this macro using something like

    #ifndef TODAY_EXTENSION
    ... app-only code here ...
    #endif
    

    Conversely, code that should only exist in the extension would look like

    #ifdef TODAY_EXTENSION
    ... extension-only code here ...
    #endif