I'm new to Swift and I want to load a special image from assets. For example I have:
image 1 for iphone 4s = [email protected]
image 2 for iphone 5/5s = [email protected]
image 3 for iphone 6s = [email protected]
and I want to load for iphone 6 a specific image like
self.GSquare = SKSpriteNode(imageNamed: "./Images.xcassets/[email protected]")
Is it possible?
You cannot load images directly with @2x
or @3x
, system selects appropriate image automatically, just specify the name using UIImage
:
UIImage(named: "green-square-Retina")