Get your application into landscape mode and execute the following code:
UIWindow *toastWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
toastWindow.hidden = NO;
toastWindow.backgroundColor = [[UIColor cyanColor] colorWithAlphaComponent:0.5f];
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(5 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
[toastWindow removeFromSuperview];
});
In iOS 7 you will get a transparent blue overlay on top of the entire screen that disappears after 5 seconds. In iOS 8 you will get a transparent blue overlay that covers a little over half the screen
This obviously has something to do with the change Apple did in iOS 8 where the screen coordinates are now interface oriented instead of device oriented but in true Apple fashion they seem to have left a myriad of bugs in landscape mode and rotation.
I can "fix" this by checking if the device orientation is landscape and flip the width and height of the main screen bounds but that seems like a horrible hack that is going to break when Apple changes everything again in iOS 9.
CGRect frame = [[UIScreen mainScreen] bounds];
if (UIInterfaceOrientationIsLandscape([UIDevice currentDevice].orientation))
{
frame.size.width = frame.size.height;
frame.size.height = [[UIScreen mainScreen] bounds].size.width;
}
UIWindow *toastWindow = [[UIWindow alloc] initWithFrame:frame];
toastWindow.hidden = NO;
toastWindow.backgroundColor = [[UIColor cyanColor] colorWithAlphaComponent:0.5f];
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(5 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
[toastWindow removeFromSuperview];
});
Has anyone been experiencing this problem and come across a better, less brittle solution?
EDIT: I know I could just use a UIView and add it to the key window but I would like to put something on top of the status bar.
Your 'fix' isn't great for another reason, in that it doesn't actually rotate the window so that text and other subviews appear with the appropriate orientation. In other words, if you ever wanted to enhance the window with other subviews, they would be oriented incorrectly.
...
In iOS8, you need to set the rootViewController of your window, and that rootViewController needs to return the appropriate values from 'shouldAutoRotate' and 'supportedInterfaceOrientations'. There is some more about this at: https://devforums.apple.com/message/1050398#1050398
If you don't have a rootViewController for your window, you are effectively telling the framework that the window should never autoRotate. In iOS7 this didn't make a difference, since the framework wasn't doing that work for you anyway. In iOS8, the framework is handling the rotations, and it thinks it is doing what you requested (by having a nil rootViewController) when it restricts the bounds of your window.
Try this:
@interface MyRootViewController : UIViewController
@end
@implementation MyRootViewController
- (UIInterfaceOrientationMask)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskAll;
}
- (BOOL)shouldAutorotate
{
return YES;
}
@end
Now, add that rootViewController to your window after it is instantiated:
UIWindow *toastWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
toastWindow.rootViewController = [[MyRootViewController alloc]init];