I'm trying to play a streaming video with a AVPlayer without any network delay. Fortunately, our app has a progress screen before the screen that plays the video. I'm hoping to use some of the time on this progress screen to pre-load the video so it plays without delay on the next screen.
The most promising approach that I've come up with is to use an AVQueuePlayer to play 2 videos, the first would be a video that I play off screen (so you don't see it) and is silent, so you don't hear it. From what I've read on SO AVQueuePlayer buffers the nth+1 video when the nth video is near completion.
Here's my code to do this:
NSString *blackVideoPath = [[NSBundle mainBundle] pathForResource:@"black10-counting" ofType:@"MOV"];
AVPlayerItem *blackVideoItem = [AVPlayerItem playerItemWithURL:[NSURL fileURLWithPath:blackVideoPath]];
AVPlayerItem *realVideoItem = [AVPlayerItem playerItemWithURL:_videoWithEffectsURL];
NSArray *theItems = [NSArray arrayWithObjects:blackVideoItem, realVideoItem, nil];
AVQueuePlayer *theQueuePlayer = [AVQueuePlayer queuePlayerWithItems:theItems];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(playerItemDidReachEnd:)
name:AVPlayerItemDidPlayToEndTimeNotification
object:[theItems firstObject]];
AVPlayerLayer* playerLayer = [AVPlayerLayer playerLayerWithPlayer:theQueuePlayer];
playerLayer.frame = self.view.bounds;
[self.view.layer addSublayer:playerLayer];
[theQueuePlayer play];
This does play my first video (for debugging I have a video with a counting soundtrack) but when reach the end and advance to the next screen (in playerItemDidReachEnd) my real video doesn't play immediately.
Just to make sure my URLs were correct I reversed blackVideoItem and realVideoItem in the list and I do hear the soundtrack to my "real" video.
I've searched SO a lot and it doesn't seem like there is a way to play a streaming video without a delay. I'd love to be wrong.
You may be able to do this without AVQueuePlayer.
Depending on the network connection, you may not experience smooth playback the whole way through, but monitoring the player item should let you show some UI if your player is buffering.