I'm following a tutorial titled "Swift Tutorial for iOS : NSFileManager Persisting Data", and I've encountered an error around or after the 29 minute mark. When I try running it on the iOS simulator, I receive the error:
Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key theLoadMethod.'
Obviously based off the error, I'm thinking the problem is my theLoadMethod
. Here is all the code I wrote as part of this project in the ViewController:
let theDocumentsFolder = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as String
let theFileName = "/theUserFile.txt"
let thePath = theDocumentsFolder.stringByAppendingString(theFileName)
class ViewController: UIViewController {
@IBOutlet weak var nameTextField: UITextField!
@IBOutlet weak var lastNameTextField: UITextField!
@IBOutlet weak var ageTextField: UITextField!
@IBOutlet weak var theLabel: UILabel!
// The save method
@IBAction func theSaveMethod(sender: AnyObject) {
var name = nameTextField.text
var lastName = lastNameTextField.text
var age = ageTextField.text
var theString = "The user's information is: \(name), \(lastName), \(age)"
let theFileManager = NSFileManager.defaultManager()
if !theFileManager.fileExistsAtPath(thePath) {
var writeError:NSError?
let fileToBeWritten = theString.writeToFile(thePath, atomically: true, encoding: NSUTF8StringEncoding, error: &writeError)
if writeError == nil {
println("No errors. Added: \(theString)")
} else {
println("Encountered an error. Error is: \(writeError)")
}
} else {
println("File already exists")
}
nameTextField.resignFirstResponder()
lastNameTextField.resignFirstResponder()
ageTextField.resignFirstResponder()
}
@IBAction func theLoadMethod(sender: AnyObject) {
let infoFromFile:String = String.stringWithContentsOfFile(thePath, encoding: NSUTF8StringEncoding, error: nil)!
theLabel.text = infoFromFile
}
Is there anything I'm doing wrong? As far as I'm aware, all my iOS on screen elements are correctly named and linked.
This is normally caused by a link from your storyboard to a non existent property. Double check all the links from objects in your storyboard. Also if you have changed the name or spelling of a property or method it can still have a reference to the old one.