My app starts and runs on the new iPhone 6 Plus (or iPhone 6) in the simulator, but elements that I know are supposed to be small on the big screen (i.e. hard coded CGRect
s) are large, as if the whole app had just been scaled up for the larger screen.
How can I get out of scaling mode in the simulator?
It looks like setting a launch screen file in the "App Icons and Launch Images" section of your project settings, or adding iOS 8 images to your launch image catalog, will enable "native" resolution.