I have an iPhone application (iOS6+) that supports all interface orientations. However, only landscape orientation should be supported when an MPMoviePlayerController is playing a video fullscreen.
I found the following solution on Stack Overflow and it works.
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayerWillEnterFullscreenNotification:) name:MPMoviePlayerWillEnterFullscreenNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayerWillExitFullscreenNotification:) name:MPMoviePlayerWillExitFullscreenNotification object:nil];
...
-(NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {
if (self.landscapeOnlyOrientation) {
return UIInterfaceOrientationMaskLandscapeLeft | UIInterfaceOrientationMaskLandscapeRight;
}
return UIInterfaceOrientationMaskAll;
}
- (void)moviePlayerWillEnterFullscreenNotification:(NSNotification*)notification {
self.landscapeOnlyOrientation = YES;
}
- (void)moviePlayerWillExitFullscreenNotification:(NSNotification*)notification {
self.landscapeOnlyOrientation = NO;
}
However, an annoying problem persists, namely that if the video exits fullscreen in portrait orientation (after playing in forced landscape), the underlying view doesn't rotate back. I have to manually rotate the device to landscape and back to portrait to trigger updating of the orientation. Is there some way I can trigger this kind of update programatically?
The following set of screenshots should illustrate what I mean:
NB: For various reasons, using MPMoviePlayerViewController is not possible.
Hi all I had same problem I resolved it -
Here is my complete code....
You need to first change in appdelegate:
-(NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window
{
if ([[[NowPlaying sharedManager] playerViewController] allowRotation])//Place your condition here
{
return UIInterfaceOrientationMaskAll;
}
return UIInterfaceOrientationMaskPortrait;
}
Register Notifications for the full screen control:
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayerWillEnterFullscreenNotification:)
name:MPMoviePlayerWillEnterFullscreenNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayerWillExitFullscreenNotification:)
name:MPMoviePlayerWillExitFullscreenNotification
object:nil];
Then add line of code in the player controller:
- (void)moviePlayerWillEnterFullscreenNotification:(NSNotification *)notification
{
dispatch_async(dispatch_get_main_queue(), ^
{
self.allowRotation = YES;
});
}
- (void)moviePlayerWillExitFullscreenNotification:(NSNotification *)notification
{
self.allowRotation = NO;
[self.moviePlayerController setControlStyle:MPMovieControlStyleNone];
dispatch_async(dispatch_get_main_queue(), ^
{
//Managing GUI in pause condition
if (self.currentContent.contentType == TypeVideo && self.moviePlayerController.playbackState == MPMoviePlaybackStatePaused)
{
[self.moviePlayerController pause];
if (self.playButton.selected)
self.playButton.selected = NO;
}
self.view.transform = CGAffineTransformMakeRotation(0);
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationPortrait];
self.view.bounds = CGRectMake(0, 0, [UIScreen mainScreen].bounds.size.width, [UIScreen mainScreen].bounds.size.height);
});
}
This code is tested in iOS6 and iOS7 working fine. Thanks :)
Please let me know if there is any question.....