I have a basic grid in a UICollectionView
. It's a simple 2 column, multiple row layout using the UICollectionViewDelegateFlowLayout
. When a cell is selected, I want to dim the background, float the cell to the center of the screen and then have a workflow based on the selected cell. I'm fairly new to UICollectionViews
, and I'm not sure of the best way to go about this.
Should I have a custom layout of the UICollectionView
for when a cell is selected?
Or is there a way I can animate the selected cell without having to create a new layout
If anyone can just get me going on the right direction, I think I'll be good to research how to execute it.
After trying several (and rather hacky) solutions, I solved this by writing my own UICollectionView
layout. Previous solutions I attempted:
UICollectionView
and attempt to fake the original cell moving by overlaying it, dimming the background, and animating the new UIViewI was trying to avoid it, but after I got into coding it, it was a lot less painful than I originally thought.
Here is my code, for anyone interested:
.h:
@interface FMStackedLayout : UICollectionViewLayout
@property(nonatomic,assign) CGPoint center;
@property(nonatomic,assign) NSInteger cellCount;
-(id)initWithSelectedCellIndexPath:(NSIndexPath *)indexPath;
@end
.m:
#define ITEM_WIDTH 128.0f
#define ITEM_HEIGHT 180.0f
static NSUInteger const RotationCount = 32;
static NSUInteger const RotationStride = 3;
static NSUInteger const PhotoCellBaseZIndex = 100;
@interface FMStackedLayout ()
@property(strong,nonatomic) NSArray *rotations;
@property(strong,nonatomic) NSIndexPath *selectedIndexPath;
@end
@implementation FMStackedLayout
#pragma mark - Lifecycle
-(id)initWithSelectedCellIndexPath:(NSIndexPath *)indexPath{
self = [super init];
if (self) {
self.selectedIndexPath = indexPath;
[self setup];
}
return self;
}
-(id)initWithCoder:(NSCoder *)aDecoder{
self = [super init];
if (self){
[self setup];
}
return self;
}
-(void)setup{
NSMutableArray *rotations = [NSMutableArray arrayWithCapacity:RotationCount];
CGFloat percentage = 0.0f;
for (NSUInteger i = 0; i < RotationCount; i++) {
// Ensure that each angle is different enough to be seen
CGFloat newPercentage = 0.0f;
do {
newPercentage = ((CGFloat)(arc4random() % 220) - 110) * 0.0001f;
} while (fabsf(percentage - newPercentage) < 0.006);
percentage = newPercentage;
CGFloat angle = 2 * M_PI * (1.0f + percentage);
CATransform3D transform = CATransform3DMakeRotation(angle, 0.0f, 0.0f, 1.0f);
[rotations addObject:[NSValue valueWithCATransform3D:transform]];
}
self.rotations = rotations;
}
#pragma mark - Layout
-(void)prepareLayout{
[super prepareLayout];
CGSize size = self.collectionView.frame.size;
self.cellCount = [self.collectionView numberOfItemsInSection:0];
self.center = CGPointMake(size.width / 2.0, size.height / 2.0);
}
-(CGSize)collectionViewContentSize{
return self.collectionView.frame.size;
}
-(UICollectionViewLayoutAttributes *)layoutAttributesForItemAtIndexPath:(NSIndexPath *)indexPath{
UICollectionViewLayoutAttributes *attributes = [UICollectionViewLayoutAttributes layoutAttributesForCellWithIndexPath:indexPath];
attributes.size = CGSizeMake(ITEM_WIDTH, ITEM_HEIGHT);
attributes.center = self.center;
if (indexPath.item == self.selectedIndexPath.item) {
attributes.zIndex = 100;
}else{
attributes.transform3D = [self transformForPersonViewAtIndex:indexPath];
}
return attributes;
}
-(NSArray *)layoutAttributesForElementsInRect:(CGRect)rect{
NSMutableArray *attributes = [NSMutableArray array];
for (NSInteger i = 0; i < self.cellCount; i++) {
NSIndexPath *indexPath = [NSIndexPath indexPathForItem:i
inSection:0];
[attributes addObject:[self layoutAttributesForItemAtIndexPath:indexPath]];
}
return attributes;
}
#pragma mark - Private
-(CATransform3D)transformForPersonViewAtIndex:(NSIndexPath *)indexPath{
NSInteger offset = (indexPath.section * RotationStride + indexPath.item);
return [self.rotations[offset % RotationCount] CATransform3DValue];
}
@end
Then, on your UICollectionView, you call
MyLayout *stackedLayout = [[MyLayout alloc] initWithSelectedCellIndexPath:indexPath];
[stackedLayout invalidateLayout];
[self.collectionView setCollectionViewLayout:stackedLayout
animated:YES];
Animations between cells will be handled by the custom layout.