I'm trying to implement a way to change language inside the application.
I think I have it all figured it out, but for some reason the folder is not laded as a bundle
I have a folder called kh.lproj
NSString *path = [[NSBundle mainBundle] pathForResource:newLanguage ofType:@"lproj"];
if ([[NSFileManager defaultManager] fileExistsAtPath:path]) {
bundle = [NSBundle bundleWithPath:path];
DLOG(@"Language: %@ from path %@ (%@)", newLanguage, path, bundle);
}
The output of my dlog is
Language: kh from path ......../F1AA1E74-A014-4331-BD1B-D05D0E54AFF3/console.app/kh.lproj (NSBundle <......./F1AA1E74-A014-4331-BD1B-D05D0E54AFF3/console.app/kh.lproj> (not yet loaded))
On both the iPhone and in the simulator (with different paths of course).
I have checked in the .app folder and the kh.lproj folder is there. (In lower case).
Does any one have an idea of why this is happening? If i try to load a file that doesn't exist it just ignores it and don't try to load it.
EDIT
If its to any help, when I'm using loadAndReturnError:(NSError) i get the message:
NSLocalizedFailureReason=The bundle’s executable couldn’t be located., NSLocalizedDescription=The bundle “kh.lproj” couldn’t be loaded because its executable couldn’t be located., NSBundlePath=......./A65E8399-6CDB-4CAE-9074-803125E78BBA/storeconsole.app/kh.lproj
What does this error message mean
Looks like I get what I want anyway when calling
[bundle localizedStringForKey:key value:NULL table:nil];