I'm trying to take a screenshot using html2canvas:
var body = document.getElementById("body")
$(body).html2canvas({onrendered: function( canvas ) {
var urlData = canvas.toDataURL("image/jpeg");
}});
My body's background is transparent, and therefore urlData because of jpeg has black background (not white like in browser).
How can I fix this behavior and make background color white in this case?
I modified temporary: _html2canvas.Util.isTransparent from
_html2canvas.Util.isTransparent = function(backgroundColor) {
return (backgroundColor === "transparent" || backgroundColor === "rgba(0, 0, 0, 0)");
};
to
_html2canvas.Util.isTransparent = function(backgroundColor) {
return (backgroundColor === "transparent" || backgroundColor === "rgba(0, 0, 0, 0)" || backgroundColor === undefined);
};
and after that it was enough to call html2canvas with background parameter set:
html2canvas(screenshot_element, {
background :'#FFFFFF',
onrendered: function (canvas) {
.....
}
});
For me... it makes sense to consider transparent a background that is undefined.