Is it bad practice to use mutable objects as Hashmap keys? What happens when you try to retrieve a value from a Hashmap using a key that has been modified enough to change its hashcode?
For example, given
class Key
{
int a; //mutable field
int b; //mutable field
public int hashcode()
return foo(a, b);
// setters setA and setB omitted for brevity
}
with code
HashMap<Key, Value> map = new HashMap<Key, Value>();
Key key1 = new Key(0, 0);
map.put(key1, value1); // value1 is an instance of Value
key1.setA(5);
key1.setB(10);
What happens if we now call map.get(key1)
? Is this safe or advisable? Or is the behavior dependent on the language?
It has been noted by many well respected developers such as Brian Goetz and Josh Bloch that :
If an object’s hashCode() value can change based on its state, then we must be careful when using such objects as keys in hash-based collections to ensure that we don’t allow their state to change when they are being used as hash keys. All hash-based collections assume that an object’s hash value does not change while it is in use as a key in the collection. If a key’s hash code were to change while it was in a collection, some unpredictable and confusing consequences could follow. This is usually not a problem in practice — it is not common practice to use a mutable object like a List as a key in a HashMap.