I'm sure this is a simple fix but I'm new to programming in general and Groovy in particular.
I am trying to follow this guide to enable slack notifications in a Jenkins 2 pipeline job but pasting and customizing the final code block is giving me the following error;
Method definition not expected here. Please define the method at an appropriate place or perhaps try using a block/Closure instead.
This is my code right now, although I've substituted a few bits for security. The error is occurring at the def notifyBuild(String buildStatus = 'STARTED') {
line.
node('on-demand-t2large'){
stage ('Checkout') {
checkout( checkout stuff here )
}
stage ('Build') {
try {
notifyBuild('STARTED')
dir("place") {
sh 'script name'
}
}
catch (e) {
// If there was an exception thrown, the build failed
currentBuild.result = "FAILED"
throw e
}
finally {
// Success or failure, always send notifications
notifyBuild(currentBuild.result)
}
def notifyBuild(String buildStatus = 'STARTED') {
// build status of null means successful
buildStatus = buildStatus ?: 'SUCCESSFUL'
// Default values
def colorName = 'RED'
def colorCode = '#FF0000'
def subject = "${buildStatus}: Job '${env.JOB_NAME} [${env.BUILD_NUMBER}]'"
def summary = "${subject} (${env.BUILD_URL})"
def details = """<p>STARTED: Job '${env.JOB_NAME} [${env.BUILD_NUMBER}]':</p>
<p>Check console output at "<a href='${env.BUILD_URL}'>${env.JOB_NAME} [${env.BUILD_NUMBER}]</a>"</p>"""
// Override default values based on build status
if (buildStatus == 'STARTED') {
color = 'YELLOW'
colorCode = '#FFFF00'
} else if (buildStatus == 'SUCCESSFUL') {
color = 'GREEN'
colorCode = '#00FF00'
} else {
color = 'RED'
colorCode = '#FF0000'
}
// Send notifications
slackSend (channel: '@me', color: colorCode, message: summary)
}
}
}
I understand from some googling that groovy doesn't accept inner class definition, but as new as I am to programming I don't know how to fix it. Any help (with explanations so I can learn!) would be appreciated.
Move the notifyBuild()
method outside the node
and stage
hierarchy, like so:
node('on-demand-t2large'){
stage ('Checkout') {
checkout( checkout stuff here )
}
stage ('Build') {
try {
notifyBuild('STARTED')
dir("place") {
sh 'script name'
}
} catch (e) {
// If there was an exception thrown, the build failed
currentBuild.result = "FAILED"
throw e
} finally {
// Success or failure, always send notifications
notifyBuild(currentBuild.result)
}
}
}
def notifyBuild(String buildStatus = 'STARTED') {
// build status of null means successful
buildStatus = buildStatus ?: 'SUCCESSFUL'
// Default values
def colorName = 'RED'
def colorCode = '#FF0000'
def subject = "${buildStatus}: Job '${env.JOB_NAME} [${env.BUILD_NUMBER}]'"
def summary = "${subject} (${env.BUILD_URL})"
def details = """<p>STARTED: Job '${env.JOB_NAME} [${env.BUILD_NUMBER}]':</p>
<p>Check console output at "<a href='${env.BUILD_URL}'>${env.JOB_NAME} [${env.BUILD_NUMBER}]</a>"</p>"""
// Override default values based on build status
if (buildStatus == 'STARTED') {
color = 'YELLOW'
colorCode = '#FFFF00'
} else if (buildStatus == 'SUCCESSFUL') {
color = 'GREEN'
colorCode = '#00FF00'
} else {
color = 'RED'
colorCode = '#FF0000'
}
// Send notifications
slackSend (channel: '@me', color: colorCode, message: summary)
}
Explanation: Most Groovy DSLs do not allow declarations inside the DSL elements. It appears the Jenkins DSL is no exception.