I would like to be able to make releases and builds for my game.
I know GitHub has releases, but I am using BitBucket instead.
Does anyone know how to make releases with BitBucket as like a checkpoint so I can just have the files documented for every update?
As I mentioned before, BitBucket doesn't support the GitHub-like release feature. Its FAQ still mention:
For binary or executable storage, we recommend you look into file hosting services such as DropBox, rsync, rsnapshot, rdiff-backup, and so forth. Still not sure what to do? Review this post on stackoverflow for more ideas.
For a BitBucket repo, you still have a soft limit to 1GB and an hard limit to 2GB.