Related questions
calling script_execute with a variable
I'm using GameMaker:Studio Pro and trying to execute a script stored in a variable as below:
script = close_dialog;
script_execute(script);
It doesn't work. It's obviously looking for a script named "script". Anyone know how I can accomplish …
Game Maker Language new line
I am writing a GML script and wanted to know how to make a message appear on the next line:
ex.
show_message("Hello" + *something* + "World")
outputs:
Hello
World