Is there a way to get the current object(s) under the mouse? There's a function called getObjectsUnderPoint() on AS3, but I need to know if AS2 provides a similar functionality. In case it doesn't, anyone has a good implementation of what I am trying to achieve?
Migrating to AS3 is not an option.
Thanks!
getObjectsUnderPoint returns an Array of objects on an object under the given point.
I wrote this condition to check if the mouse is over any object on a certain layer.
if (mySprite.getObjectsUnderPoint(new Point(mouseX, mouseY)).length)
{
return;
}
else
{
doSomething();
}
You could also use stage.getObjectsUnderPoint for a global check.
Hope this helps.
Migrating to AS3 is not an option. Nevermind...