The database is created successfully (as are the tables) but is not seeded. I have spent several hours and read tons of articles but have not been able to get it. Any suggestions?
On a side note, is it possible to call the initializer without having a reference to my DatabaseContext in the client?
I have included all the relevant code I could think of. If anything else would be helpful, please let me know.
Things I've Tried:
Edit: The really weird thing is it worked once, but I have no idea how or why it broke again. I am assuming connection strings, but who knows.
DatabaseInitializer.cs
public class DatabaseInitializer : DropCreateDatabaseIfModelChanges<DatabaseContext>
{
protected override void Seed(DatabaseContext context)
{
// Seeding data here
context.SaveChanges();
}
}
DatabaseContext.cs
public class DatabaseContext : DbContext
{
protected override void OnModelCreating(DbModelBuilder mb)
{
// Random mapping code
}
public DbSet<Entity1> Entities1 { get; set; }
public DbSet<Entity2> Entities2 { get; set; }
}
Global.asax.cs - Application_Start()
protected void Application_Start()
{
Database.SetInitializer<DatabaseContext>(new DatabaseInitializer());
AreaRegistration.RegisterAllAreas();
RegisterGlobalFilters(GlobalFilters.Filters);
RegisterRoutes(RouteTable.Routes);
}
Client web.config
<connectionStrings>
<add name="DatabaseContext" connectionString="data source=.\SQLEXPRESS;Database=Database;Integrated Security=SSPI;" providerName="System.Data.SqlClient" />
</connectionStrings>
For the sake of documentation, I am sharing my solution here. Navigating all the comments would be a pain anyways. In the end I had DatabaseInitializer and DatabaseContext in separate classes. I don't really understand while these tiny changes fixed it, but here it is.
DatabaseInitializer.cs
public class DatabaseInitializer : CreateDatabaseIfNotExists<DatabaseContext>
{
protected override void Seed(DatabaseContext context)
{
// Seed code here
}
}
DatabaseContext.cs
public class DatabaseContext : DbContext
{
public DatabaseContext() : base("MyDatabase") { }
protected override void OnModelCreating(DbModelBuilder mb)
{
// Code here
}
public DbSet<Entity> Entities { get; set; }
// Other DbSets
}
Global.asax.cs - Application_Start()
protected void Application_Start()
{
Database.SetInitializer(new DatabaseInitializer());
AreaRegistration.RegisterAllAreas();
RegisterGlobalFilters(GlobalFilters.Filters);
RegisterRoutes(RouteTable.Routes);
}
This is what my DbContext classes all look like and they seed just fine:
public class MyDbContext : DbContext
{
public DbSet<MyClass> MyClasses { get; set; }
protected override void OnModelCreating (DbModelBuilder modelBuilder)
{
base.OnModelCreating (modelBuilder);
modelBuilder.Conventions.Remove<System.Data.Entity.ModelConfiguration.Conventions.PluralizingTableNameConvention> ();
// Add any configuration or mapping stuff here
}
public void Seed (MyDbContext Context)
{
#if DEBUG
// Create my debug (testing) objects here
var TestMyClass = new MyClass () { ... };
Context.MyClasses.Add (TestMyClass);
#endif
// Normal seeding goes here
Context.SaveChanges ();
}
public class DropCreateIfChangeInitializer : DropCreateDatabaseIfModelChanges<MyDbContext>
{
protected override void Seed (MyDbContext context)
{
context.Seed (context);
base.Seed (context);
}
}
public class CreateInitializer : CreateDatabaseIfNotExists<MyDbContext>
{
protected override void Seed (MyDbContext context)
{
context.Seed (context);
base.Seed (context);
}
}
static MyDbContext ()
{
#if DEBUG
Database.SetInitializer<MyDbContext> (new DropCreateIfChangeInitializer ());
#else
Database.SetInitializer<MyDbContext> (new CreateInitializer ());
#endif
}
}
I have used this pattern a few times and it has worked out very well for me.