I have just finished reading an article on MSDN by John Evdemon. He bashes the CRUD interfaces and calls it an anti-pattern.
While I agree that having ANYTHING stateful is difficult and Current and MoveNext are bad ideas I don't agree that CRUD as in Create Read Update and Delete are bad. If I have a car service and I want to let clients be able to do the basics, as in Create a car, get a cars details, update a cars details or delete a car then how are they meant to be able to do those things without CRUD operations.
Or what am I missing here?
The CRUD interfaces should be avoided in distributed system / SOA scenario because they are very chatty. But should doesn't mean have to. When you have some client actions which require more than one call to your service then you know that you should give up CRUD approach and create new service operation which will agregate those calls into single call. When designing distributed system you should always reduce number of calls to minimum because network call is very time consuming.
Edit:
You can think about CRUD interface as about data access exposed in a service. Sometimes you really want this. But in SOA and distributed system architecture you are usually exposing business functionality which already wraps data access and offers much more complex operations (which agregate many data access operations).
Example:
CRUD x Business logic interface. Suppose that you are working with Invoices
. Each invoice consists of an InvoiceHeader
and one or more InvoiceLine
. If you use a CRUD interface for invoice you will first call CreateInvoiceHeader
operation to create InvoiceHeader
and then several AddInvoiceLine
operations to add all InvoiceLines
- that is low level CRUD approach. But if you implement business logic on the service side you will call single CreateInvoice
and pass a complex object graph (header with all lines) to the service to create and add what is needed. The Create
method can also do other business operations like starting some workflow etc. That is common SOA and distributed system approach.