How can I create a component at runtime and then work with it (changing properties, etc.)?
It depends if it is a visual or non-visual component. The principle is the same, but there are some additional considerations for each kind of component.
For non-visual components
var
C: TMyComponent;
begin
C := TMyComponent.Create(nil);
try
C.MyProperty := MyValue;
//...
finally
C.Free;
end;
end;
For visual components:
In essence visual components are created in the the same way as non-visual components. But you have to set some additional properties to make them visible.
var
C: TMyVisualComponent;
begin
C := TMyVisualComponent.Create(Self);
C.Left := 100;
C.Top := 100;
C.Width := 400;
C.Height := 300;
C.Visible := True;
C.Parent := Self; //Any container: form, panel, ...
C.MyProperty := MyValue,
//...
end;
A few explanations to the code above:
Parent
property makes the component visible. If you forget it your component will not be displayed. (It's easy to miss that one :) )If you want many components you can do the same as above but in a loop:
var
B: TButton;
i: Integer;
begin
for i := 0 to 9 do
begin
B := TButton.Create(Self);
B.Caption := Format('Button %d', [i]);
B.Parent := Self;
B.Height := 23;
B.Width := 100;
B.Left := 10;
B.Top := 10 + i * 25;
end;
end;
This will add 10 buttons at the left border of the form. If you want to modify the buttons later, you can store them in a list. (TComponentList ist best suited, but also take a look at the proposals from the comments to this answer)
How to assign event handlers:
You have to create an event handler method and assign it to the event property.
procedure TForm1.MyButtonClick(Sender: TObject);
var
Button: TButton;
begin
Button := Sender as TButton;
ShowMessage(Button.Caption + ' clicked');
end;
B := TButton.Create;
//...
B.OnClick := MyButtonClick;