The line where is going to crash:
GoogleSignInAccount googleUser = await _googleSignIn.signIn();
What have I tried:
keytool -list -v \
-alias androiddebugkey -keystore ~/.android/debug.keystore
debug.keystore
from .android
to MyProject/android
Adding into android/build.gradle
those lines:
Adding into android/app/build.gradle
this lines:
release-signing.properties
under my project folder with those lines in it.
Also, I've searched in ALL StackOverflow question that I could found for this question, and none of them was useful for me.
My pubspec.yaml:
firebase_core: ^0.4.0+1
firebase_analytics: ^3.0.1
cloud_firestore: ^0.11.0+2
firebase_auth: ^0.11.1
google_sign_in: ^4.0.1+3
rxdart: ^0.22.0
Auth class:
class AuthService {
final GoogleSignIn _googleSignIn = GoogleSignIn();
final FirebaseAuth _auth = FirebaseAuth.instance;
final Firestore _db = Firestore.instance;
Observable<FirebaseUser> user;
Observable<Map<String, dynamic>> profile;
PublishSubject loading = PublishSubject();
AuthService() {
user = Observable(_auth.onAuthStateChanged);
profile = user.switchMap((FirebaseUser user) {
if (user != null) {
return _db
.collection('user')
.document(user.uid)
.snapshots()
.map((snap) => snap.data);
} else {
return Observable.just({});
}
});
}
Future<FirebaseUser> googleSignIn() async {
loading.add(true);
GoogleSignInAccount googleUser = await _googleSignIn.signIn();
GoogleSignInAuthentication googleAuth = await googleUser.authentication;
// FirebaseUser user = await _auth.signInWithGoogle(
// accessToken: googleAuth.accessToken, idToken: googleAuth.idToken);
final AuthCredential credential = GoogleAuthProvider.getCredential(
accessToken: googleAuth.accessToken,
idToken: googleAuth.idToken,
);
FirebaseUser user = await _auth.signInWithCredential(credential);
updateUserData(user);
print("Sign in" + user.displayName);
loading.add(false);
return user;
}
}
Main class:
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
AuthService authService = AuthService();
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blueGrey,
),
home: Scaffold(
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
MaterialButton(
child: Text("Log in with Google"),
color: Colors.blueGrey,
textColor: Colors.deepOrange,
onPressed: () => authService.googleSignIn(),
),
MaterialButton(
child: Text("LogOut"),
color: Colors.redAccent,
textColor: Colors.purple,
onPressed: () => authService.signOut(),
),
],
),
),
),
);
}
}
Now if any of you could point me in the right direction I would be very grateful.
Here are some stackoverflow links that I've tried already:
I didn't have luck with any of them, please let me know what do you think and how can I fix it.
The OP, @Mircea, specifically mentioned error 12500. This is how I overcame that error:
I have spent the last few days running into the same problem. I refactored my code dozens of times, added break points, reset the SHA-1, SHA-256 and did just about every other 'code' based solution I could find. I was constantly running into the error:
E/flutter (11935): [ERROR:flutter/lib/ui/ui_dart_state.cc(148)] Unhandled Exception: PlatformException(sign_in_failed, com.google.android.gms.common.api.ApiException: 12500: , null)
I was losing my mind so I decided to start with fresh eyes and move slowly through solutions one more time. I noticed an obscure post nestled deep in a thread that mentioned something about having a support email. It was not until I added a said support email that things "magically" started working. I've attached a screenshot below of the Firebase settings for my project.