I create a thread and I put it into an infinite loop. I get memory leaks when checking the code with valgrind. Here is my code:
#include <pthread.h>
#include <time.h>
void thread_do(void){
while(1){}
}
int main(){
pthread_t th;
pthread_create(&th, NULL, (void *)thread_do, NULL);
sleep(2);
/* I want to kill thread here */
sleep(2);
return 0;
}
So a thread is created in main and just runs thread_do() all the time. Is there a way to kill it from inside main after 2 seconds? I have tried both pthread_detach(th)
and pthread_cancel(th)
but I still get leaks.
As @sarnold pointed out, by default your thread can't be cancelled with pthread_cancel()
without calling any functions that are cancellation points... but this can be changed by using pthread_setcanceltype()
to set the thread's cancellation type to asynchronous instead of deferred. To do that, you'd add something like pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS,NULL);
near the start of your thread function, before you start the loop. You would then be able to terminate the thread by calling pthread_cancel(th)
from main()
.
Note, though, that cancelling threads this way (whether asynchronous or not) doesn't clean up any resources allocated in the thread function (as noted by Kevin in a comment). In order to do this cleanly, you can:
malloc()
to allocate a buffer)pthread_cleanup_push()
and pthread_cleanup_pop()
to add cleanup handlers to clean up resources when the thread is cancelled. Note that this is still risky if the cancellation type is asynchronous, because the thread could be cancelled between allocating a resource and adding the cleanup handler.pthread_cancel()
and have the thread check some condition to determine when to terminate (which would be checked in long-running loops). Since your thread then checks for termination itself, it can do whatever cleanup it needs to after the check.One way of implementing the last option is to use a mutex as a flag, and test it with pthread_mutex_trylock()
wrapped in a function to use in the loop tests:
#include <pthread.h>
#include <unistd.h>
#include <errno.h>
/* Returns 1 (true) if the mutex is unlocked, which is the
* thread's signal to terminate.
*/
int needQuit(pthread_mutex_t *mtx)
{
switch(pthread_mutex_trylock(mtx)) {
case 0: /* if we got the lock, unlock and return 1 (true) */
pthread_mutex_unlock(mtx);
return 1;
case EBUSY: /* return 0 (false) if the mutex was locked */
return 0;
}
return 1;
}
/* Thread function, containing a loop that's infinite except that it checks for
* termination with needQuit()
*/
void *thread_do(void *arg)
{
pthread_mutex_t *mx = arg;
while( !needQuit(mx) ) {}
return NULL;
}
int main(int argc, char *argv[])
{
pthread_t th;
pthread_mutex_t mxq; /* mutex used as quit flag */
/* init and lock the mutex before creating the thread. As long as the
mutex stays locked, the thread should keep running. A pointer to the
mutex is passed as the argument to the thread function. */
pthread_mutex_init(&mxq,NULL);
pthread_mutex_lock(&mxq);
pthread_create(&th,NULL,thread_do,&mxq);
sleep(2);
/* unlock mxq to tell the thread to terminate, then join the thread */
pthread_mutex_unlock(&mxq);
pthread_join(th,NULL);
sleep(2);
return 0;
}
If the thread is not detached (it generally isn't by default), you should call pthread_join()
after stopping the thread. If the thread is detached, you don't need to join it, but you won't know exactly when it terminates (or even approximately, unless you add another way to indicate its exit).