When listening on a socket, I would ideally like to limit the backlog to zero, i.e.
listen( socket, 0 );
However, based on the following post, listen() ignores the backlog argument?, this wouldn't work. Is there any way I can reliably achieve a backlog of 0?
The closest you can get is to listen()
, accept()
and close()
in one step. This should provide the same overall effect as a backlog of zero, except that you must re-create and bind the socket each time.
int accept_one(int sockfd, struct sockaddr *addr, socklen_t *addrlen)
{
int result;
result = listen(sockfd, 1);
if (result >= 0)
result = accept(sockfd, addr, addrlen);
close(sockfd);
return result;
}
I am not sure why you would want this, though.