I am using code::blocks IDE which runs on GNU GCC compiler. In my project I want to play a .wav sound file in C. I tried to play a .wav sound file with a function called PlaySound. When I compiled the code code::blocks gave me an error - PlaySoundA not declared. My code is-
#include <stdio.h>
#include <windows.h>
#include <windowsx.h>
#include <mmsystem.h>
int main(int argc, char *argv[])
{
PlaySound("C:\Snakes and Ladders\snake.wav",NULL,SND_SYNC | SND_LOOP | SND_FILENAME);
return 0;
}
I checked my path twice. I read about this function on the internet and as per me I am using it in the correct way.
In Google, I read that the function exists in a file called winmm.lib. So I put a line of code after all the headers. It was-
#pragma comment (lib , "winmm.lib")
I also added the name winmm.lib to the additional dependencies of code::blocks. So now when I compile the code it gives me another error - winmm.lib not found. Can somebody please tell me how to use PlaySound correctly.
Compile with the winmm library. Using MinGW, the command would look like this:
gcc foo.c -o foo.exe -lwinmm