GTK implementation of MessageBox

Bernard picture Bernard · Aug 2, 2008 · Viewed 9.7k times · Source

I have been trying to implement Win32's MessageBox using GTK. The app uses SDL/OpenGL, so this isn't a GTK app.

I handle the initialization (gtk_init) sort of stuff inside the MessageBox function as follows:

int MessageBox(HWND hwnd, const char* text, const char* caption, UINT type)
{
    GtkWidget *window = NULL;
    GtkWidget *dialog = NULL;

    gtk_init(&gtkArgc, &gtkArgv);
    window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
    g_signal_connect(G_OBJECT(window), "delete_event", G_CALLBACK(delete_event), NULL);
    g_signal_connect(G_OBJECT(window), "destroy", G_CALLBACK(destroy), NULL);
    // gcallback calls gtk_main_quit()
    gtk_init_add((GtkFunction)gcallback, NULL);

    if (type & MB_YESNO) {
        dialog = gtk_message_dialog_new(GTK_WINDOW(window), GTK_DIALOG_DESTROY_WITH_PARENT, GTK_MESSAGE_QUESTION, GTK_BUTTONS_YES_NO, text);
    } else {
        dialog = gtk_message_dialog_new(GTK_WINDOW(window), GTK_DIALOG_DESTROY_WITH_PARENT, GTK_MESSAGE_INFO, GTK_BUTTONS_OK, text);
    }

    gtk_window_set_title(GTK_WINDOW(dialog), caption);
    gint result = gtk_dialog_run(GTK_DIALOG(dialog));

    gtk_main();

    gtk_widget_destroy(dialog);

    if (type & MB_YESNO) {
        switch (result) {
        default:
        case GTK_RESPONSE_DELETE_EVENT:
        case GTK_RESPONSE_NO:
            return IDNO;
            break;
        case GTK_RESPONSE_YES:
            return IDYES;
            break;
        }
    }

    return IDOK;
} 

Now, I am by no means an experienced GTK programmer, and I realize that I'm probably doing something horribly wrong.

However, my problem is that the last dialog popped up with this function staying around until the process exits. Any ideas?

Answer

Joe Shaw picture Joe Shaw · Aug 3, 2008

Hmm, ok. I'd suggest code like this, then:

typedef struct {
    int type;
    int result;
} DialogData;
    
static gboolean
display_dialog(gpointer user_data)
{
    DialogData *dialog_data = user_data;
    GtkWidget *dialog;
    
    if (dialog_data->type & MB_YESNO)
        dialog = gtk_message_dialog_new(...);
    else
        dialog = gtk_message_dialog_new(...);
    
    // Set title, etc.
    
    dialog_data->result = gtk_dialog_run(...);
    
    gtk_main_quit();  // Quits the main loop run in MessageBox()
    
    return FALSE;
}
    
int MessageBox(...)
{
    DialogData dialog_data;
    
    dialog_data.type = type;
    
    gtk_idle_add(display_dialog, &dialog_data);
    
    gtk_main();
    
    // Do stuff based on dialog_data.result
}

The struct is required because you need to pass around a couple pieces of data. The gtk_idle_add() call adds a method to be run when the main loop is running and idle, and the FALSE return value from the display_dialog() call means that it's only run once. After we get the result from the dialog, we quit the main loop. That'll cause the gtk_main() in your main MessageBox() method to return, and you'll be able to access the result from there.