could somebody explain to me why in 24-bit rgb bitmap file I have to add a padding which size depends on width of image ? What for ?
I mean I must add this code to my program (in C):
if( read % 4 != 0 ) {
read = 4 - (read%4);
printf( "Padding: %d bytes\n", read );
fread( pixel, read, 1, inFile );
}
Because 24 bits is an odd number of bytes (3) and for a variety of reasons all the image rows are required to start at an address which is a multiple of 4 bytes.