I'm trying to draw a line in C language using Bresenham's algorithm.I'm using turbo C++ in dosbox for windows 7 to implement this code.While compiling i'm not getting any error but when i run the code the programs terminates after obtaining the 2 co-ordinates.Please Help..
the message on compiling is as follows..
the directories path is as follows
My code..
# include <stdio.h>
# include <conio.h>
# include <graphics.h>
void main()
{
int dx,dy,x,y,p,x1,y1,x2,y2;
int gd,gm;
clrscr();
printf("\n\n\tEnter the co-ordinates of first point : ");
scanf("%d %d",&x1,&y1);
printf("\n\n\tEnter the co-ordinates of second point : ");
scanf("%d %d",&x2,&y2);
dx = (x2 - x1);
dy = (y2 - y1);
p = 2 * (dy) - (dx);
x = x1;
y = y1;
detectgraph(&gd,&gm);
initgraph(&gd,&gm,"e:\\tc\\bgi");
putpixel(x,y,WHITE);
while(x <= x2)
{
if(p < 0)
{
x=x+1;
y=y;
p = p + 2 * (dy);
}
else
{
x=x+1;
y=y+1;
p = p + 2 * (dy - dx);
}
putpixel(x,y,WHITE);
}
getch();
closegraph();
}
OP should post input that was used.
The posted sample code does not work is x1
> x2
nor y1
> y2
. This is one set of input that would stop the routine abruptly. To fix, the dx
and dy
should be based on the absolute value and the incremental x
& y
steps need to be independently +1
or -1
.
An input of 3,4
instead of 3 4
(comma vs. whitespace) will also mess up the routine.
In the while loop, recommend if(p <= 0)
.
OP's "... code the programs terminates after obtaining the 2 co-ordinates." is not detailed enough, for of course the code should terminate sometime after obtaining the 2 co-ordinates. But OP does not detail where it terminates too early.