How can I read the color value of 24bit BMP images at all the pixel [h*w] in C or C++ on Windows [better without any 3rd party library]. I got Dev-C++
A working code will be really appreciated as I've never worked on Image reading & have come to SO after Googling [if you can google better than me, plz provide a link].
The following code snippet is not complete, and contains lots of hidden assumptions and bugs. I wrote it from scratch for a university course project from mere observation, where it minimally fulfilled all the requirements. I didn't work on it any more, because there must be libraries that would do the job way better.
Here are the conditions where it worked okay (some assumptions are pointed out in the comments):
Other answers have covered some of these issues.
You can try this one:
unsigned char* readBMP(char* filename)
{
int i;
FILE* f = fopen(filename, "rb");
unsigned char info[54];
// read the 54-byte header
fread(info, sizeof(unsigned char), 54, f);
// extract image height and width from header
int width = *(int*)&info[18];
int height = *(int*)&info[22];
// allocate 3 bytes per pixel
int size = 3 * width * height;
unsigned char* data = new unsigned char[size];
// read the rest of the data at once
fread(data, sizeof(unsigned char), size, f);
fclose(f);
for(i = 0; i < size; i += 3)
{
// flip the order of every 3 bytes
unsigned char tmp = data[i];
data[i] = data[i+2];
data[i+2] = tmp;
}
return data;
}
Now data
should contain the (R, G, B) values of the pixels. The color of pixel (i, j) is stored at data[3 * (i * width + j)]
, data[3 * (i * width + j) + 1]
and data[3 * (i * width + j) + 2]
.
In the last part, the swap between every first and third pixel is done because I found that the color values are stored as (B, G, R) triples, not (R, G, B).