Overriding a Base's Overloaded Function in C++

Greg picture Greg · May 20, 2009 · Viewed 27.8k times · Source

Possible Duplicate:
C++ overload resolution

I ran into a problem where after my class overrode a function of its base class, all of the overloaded versions of the functions were then hidden. Is this by design or am I just doing something wrong?

Ex.

class foo
{
  public:
    foo(void);
    ~foo(void);
    virtual void a(int);
    virtual void a(double);
};

class bar : public foo 
{
  public:
    bar(void);
    ~bar(void);
    void a(int);
};

the following would then give a compile error saying there is no a(double) function in bar.

main() 
{
  double i = 0.0;
  bar b;
  b.a(i);
}

Answer

Fred Larson picture Fred Larson · May 20, 2009

In class bar, add

using foo::a;

This is a common 'gotcha' in C++. Once a name match is found in the a class scope, it doesn't look further up the inheritance tree for overloads. By specifying the 'using' declaration, you bring all of the overloads of 'a' from 'foo' into the scope of 'bar'. Then overloading works properly.

Keep in mind that if there is existing code using the 'foo' class, its meaning could be changed by the additional overloads. Or the additional overloads could introduce ambiguity and and the code will fail to compile. This is pointed out in James Hopkin's answer.