Windows API SendMessage + WM_SETTEXT results to a crash

Christian picture Christian · Sep 12, 2011 · Viewed 7.6k times · Source

I'm having trouble with SendMessageA(handle,WM_SETTEXT,0,(LPARAM)text); It results to a crash if used anywhere else except the constructor.

MWC.h

#include <Windows.h>
#include <iostream>
#include <string>

class MWC{
private:
    MSG msg;
public:
    MWC();
    ~MWC();
    int mLoop();
    int mClose(UINT);
    class System{
    public:
        System(){ }
        ~System(){ }
        class Form{
        public:
            HWND handle; // Need to access it in order to create other controls
            Form(char*,int,int,int,int);
            Form(char*,int,int);
            ~Form(){ }
            bool Show();
            HWND ReturnHandle();
        };
        class TextBox{
        protected:
            HWND handle;
        private:
            int ID;
        public:
            TextBox(char* text,int width,int height,int x,int y,int id,Form* p);
            TextBox(int width,int height,int x,int y,int id,Form* p);
            ~TextBox(){ }
            bool IsChanged(UINT,WPARAM);
            bool Text(char *);
            int GetId(){ return ID; }
        };

        class messageBox{
        public:
            messageBox(){ };
            ~messageBox(){ };
            bool Show(LPCWSTR,LPCWSTR,UINT);
            bool ShowA(char*,char*,UINT);
            bool ShowA(std::string,std::string,UINT);
        };
    };
};

MWC.cpp

#include "MWC.h"

MWC::MWC(){ }
MWC::~MWC(){ }
int MWC::mLoop(){
    while(GetMessage(&msg,NULL,0,0)) { 
        TranslateMessage(&msg); 
        DispatchMessage(&msg);
    }
    return 1;
}
int MWC::mClose(UINT _msg){
    if(_msg == WM_CLOSE){PostQuitMessage(0);return 1;}
    return 0;
}
MWC::System::Form::Form(char* Title,int width,int height,int x,int y){
    handle =  CreateWindowEx(0,WC_DIALOG,Title,WS_OVERLAPPEDWINDOW | WS_VISIBLE,x,y,width,height,NULL,NULL,NULL,NULL);
}
MWC::System::Form::Form(char* Title,int width,int height){
    handle =  CreateWindowEx(0,WC_DIALOG,Title,WS_OVERLAPPEDWINDOW | WS_VISIBLE,400,100,width,height,NULL,NULL,NULL,NULL);
}

bool MWC::System::Form::Show(){
    return false;
}

HWND MWC::System::Form::ReturnHandle(){
    return handle;
}

MWC::System::TextBox::TextBox(char* text,int width,int height,int x,int y,int id,Form* p){
    ID = id;
    handle = CreateWindowEx(WS_EX_CLIENTEDGE,"EDIT",text,WS_VISIBLE | WS_CHILD,x,y,width,height,p->handle,(HMENU)id,NULL,NULL);
}
MWC::System::TextBox::TextBox(int width,int height,int x,int y,int id,Form* p){
    ID = id;
    handle = CreateWindowEx(WS_EX_CLIENTEDGE,"EDIT","",WS_VISIBLE | WS_CHILD,x,y,width,height,p->handle,(HMENU)id,NULL,NULL);
    SendMessageA(handle,WM_SETTEXT,0,(LPARAM)"It works here!");
}
bool MWC::System::TextBox::IsChanged(UINT message, WPARAM wParam){
    if(message==WM_COMMAND && HIWORD(wParam)==EN_CHANGE && LOWORD(wParam)==ID){
        return true;
    }
    return false;
}

bool MWC::System::TextBox::Text(char* text){
    if(handle == NULL){
        return 0;
    }
    else{
        //SendMessageA(handle,WM_SETTEXT,0,(LPARAM)text); // It doesn't work here!
        return 1;
    }
    return 1;
}


bool MWC::System::messageBox::Show(LPCWSTR text,LPCWSTR caption,UINT id){
    ::MessageBoxW(NULL,text,caption,id);
    return true;
}

bool MWC::System::messageBox::ShowA(char* text,char* caption,UINT id){
    ::MessageBoxA(NULL,(LPCSTR)text,(LPCSTR)caption,id);
    return true;
}

bool MWC::System::messageBox::ShowA(std::string text,std::string caption,UINT id){
    ::MessageBoxA(NULL,(LPCSTR)text.c_str(),(LPCSTR)caption.c_str(),id);
    return true;
}

Main.cpp

#include "MWC.h"

MWC mwc = MWC();
MWC::System::messageBox mbox = MWC::System::messageBox();
MWC::System::Form form1 = MWC::System::Form("Window",600,600);
MWC::System::TextBox textbox1 = MWC::System::TextBox(600,500,0,0,156,&form1);

BOOL WINAPI myProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) 
{
    mwc.mClose(message);    

    //check if text in textbox has been changed by user
    textbox1.Text("Test");
    if(textbox1.IsChanged(message,wParam) == true){

    }
    return false; 
}





int APIENTRY WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
    SetWindowLong(form1.ReturnHandle(), DWL_DLGPROC, (long)myProc); // to be added in the class
    mwc.mLoop();
    return 0;   
}

The thing is .. sendmessage works fine at (MWC.cpp):

MWC::System::TextBox::TextBox(int width,int height,int x,int y,int id,Form* p){
    ID = id;
    handle = CreateWindowEx(WS_EX_CLIENTEDGE,"EDIT","",WS_VISIBLE | WS_CHILD,x,y,width,height,p->handle,(HMENU)id,NULL,NULL);
    SendMessageA(handle,WM_SETTEXT,0,(LPARAM)"It works here!"); // TESTING
}

But it results to a crash if used here:

bool MWC::System::TextBox::Text(char* text){
    if(handle == NULL){
        return 0;
    }
    else{
        //SendMessageA(handle,WM_SETTEXT,0,(LPARAM)text); // It doesn't work here!
        return 1;
    }
    return 0;
}

BTW I'm just an amateur whos messing around with winapi :). Feel free to comment on any bugs you happen to find!

Answer

David Heffernan picture David Heffernan · Sep 12, 2011

Your dialog procedure looks all wrong. You are attempting to send WM_SETTEXT every single time the dialog procedure runs! That probably sets up an infinite recursion and probably all sorts of other issues.

Your SendMessage call is absolutely fine, you just can't make it every time the dialog procedure runs.

I don't understand what the IsChanged() function is all about. The design of your framework is very odd. I suggest you look at some other frameworks (e.g. ATL) first to get some ideas on how to write a framework around Win32. Or, even better, just use an existing framework.