These functions are Utility type things that most of my programs objects will use. I want to have them in a namespace and have them global. This namespace is defined in a header and then added to my precompiled header. However so far I have used the function from this namespace in 2 different objects and the compiler is throwing the multiply defined symbols error on these 2 objects.
namespace file
#ifndef UTILS_H
#define UTILS_H
#include <random>
#include <cmath>
namespace Utils
{
extern int GetRandomBetween(int low, int high)
{
if (low < 0 || low >= high)
return 0;
int seed = high - low;
return (rand() % seed) + low;
}
};
#endif
and my precomp header
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
//#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>
#include <random>
#define SAFE_DELETE( p ) { if( p ) { delete ( p ); ( p ) = NULL; } }
#define SAFE_DELETE_ARRAY( p ) { if( p ) { delete[] ( p ); ( p ) = NULL; } }
#define SAFE_RELEASE( p ) { if( p ) { ( p )->Release(); ( p ) = NULL; } }
// TODO: reference additional headers your program requires here
#include "Utils.h"
#include "Manager.h" // this object uses utils
#include "Bot.h" // this object uses utils
#include "LinkedList.h"
#include "Village.h" // this object will use utils in the future
The linker error message:
Manager.obj : error LNK2005: "int __cdecl Utils::GetRandomBetween(int,int)" (?GetRandomBetween@Utils@@YAHHH@Z) already defined in Bot.obj
stdafx.obj : error LNK2005: "int __cdecl Utils::GetRandomBetween(int,int)" (?GetRandomBetween@Utils@@YAHHH@Z) already defined in Bot.obj
c:\users\lee\documents\visual studio 2010\Projects\AI\Debug\AI.exe : fatal error LNK1169: one or more multiply defined symbols found
it also maybe worth noting that in my Manager class header I forward declared Bot. Same with Village class header.
Your function definition (ie: the source code) should not be in a header. The reason you are getting multiple definitions is that extern
cannot convert a function definition (the source code) into a function declaration (ie: just the prototype). So you need to do this:
Util.h:
namespace Utils
{
int GetRandomBetween(int low, int high);
};
SomeSourceFile.cpp (probably Util.cpp):
namespace Utils
{
int GetRandomBetween(int low, int high);
{
if (low < 0 || low >= high)
return 0;
int seed = high - low;
return (rand() % seed) + low;
}
};
Alternatively, you can declare the function inline
in the header:
namespace Utils
{
inline int GetRandomBetween(int low, int high)
{
if (low < 0 || low >= high)
return 0;
int seed = high - low;
return (rand() % seed) + low;
}
};
Though you should only use this for small functions.