Why do objects of the same class have access to each other's private data?
class TrivialClass {
public:
TrivialClass(const std::string& data) :
mData(data) {};
const std::string& getData(const TrivialClass& rhs) const {
return rhs.mData;
};
private:
std::string mData;
};
int main() {
TrivialClass a("fish");
TrivialClass b("heads");
std::cout << "b via a = " << a.getData(b) << std::endl;
return 0;
}
This codes works. It is perfectly possible for object a to access private data from object b and return it. Why should this be so? I would think that private data is private. (I started out by trying to understand copy constructors in the pimpl idiom, but then I discovered that I didn't even understand this simple situation.)
Because that's how it works in C++. In C++ access control works on per-class basis, not on per-object basis.
Access control in C++ is implemented as a static, compile-time feature. I think it is rather obvious that it is not really possible to implement any meaningful per-object access control at compile time. Only per-class control can be implemented that way.
Some hints of per-object control are present in protected access specification, which is why it even has its own dedicated chapter in the standard (11.5). But still any per-object features described there are rather rudimentary. Again, access control in C++ is meant to work on per-class basis.