I am trying to use valarray since it is much like MATLAB while operating vector and matrices. I first did some performance check and found that valarray cannot achieve the performance declared as in the book C++ programming language by Stroustrup.
The test program actually did 5 million multiplication of doubles. I thought that c = a*b would at least be comparable to the for
loop double type element multiplication, but I am totally wrong. I tried on several computers and Microsoft Visual C++ 6.0 and Visual Studio 2008.
By the way, I tested on MATLAB using the following code:
len = 5*1024*1024;
a = rand(len, 1);
b = rand(len, 1);
c = zeros(len, 1);
tic;
c = a.*b;
toc;
And the result is 46 ms. This time is not high precision; it only works as a reference.
The code is:
#include <iostream>
#include <valarray>
#include <iostream>
#include "windows.h"
using namespace std;
SYSTEMTIME stime;
LARGE_INTEGER sys_freq;
double gettime_hp();
int main()
{
enum { N = 5*1024*1024 };
valarray<double> a(N), b(N), c(N);
QueryPerformanceFrequency(&sys_freq);
int i, j;
for (j=0 ; j<8 ; ++j)
{
for (i=0 ; i<N ; ++i)
{
a[i] = rand();
b[i] = rand();
}
double* a1 = &a[0], *b1 = &b[0], *c1 = &c[0];
double dtime = gettime_hp();
for (i=0 ; i<N ; ++i)
c1[i] = a1[i] * b1[i];
dtime = gettime_hp()-dtime;
cout << "double operator* " << dtime << " ms\n";
dtime = gettime_hp();
c = a*b ;
dtime = gettime_hp() - dtime;
cout << "valarray operator* " << dtime << " ms\n";
dtime = gettime_hp();
for (i=0 ; i<N ; ++i)
c[i] = a[i] * b[i];
dtime = gettime_hp() - dtime;
cout << "valarray[i] operator* " << dtime<< " ms\n";
cout << "------------------------------------------------------\n";
}
}
double gettime_hp()
{
LARGE_INTEGER tick;
extern LARGE_INTEGER sys_freq;
QueryPerformanceCounter(&tick);
return (double)tick.QuadPart * 1000.0 / sys_freq.QuadPart;
}
The running results: (release mode with maximal speed optimization)
double operator* 52.3019 ms
valarray operator* 128.338 ms
valarray[i] operator* 43.1801 ms
------------------------------------------------------
double operator* 43.4036 ms
valarray operator* 145.533 ms
valarray[i] operator* 44.9121 ms
------------------------------------------------------
double operator* 43.2619 ms
valarray operator* 158.681 ms
valarray[i] operator* 43.4871 ms
------------------------------------------------------
double operator* 42.7317 ms
valarray operator* 173.164 ms
valarray[i] operator* 80.1004 ms
------------------------------------------------------
double operator* 43.2236 ms
valarray operator* 158.004 ms
valarray[i] operator* 44.3813 ms
------------------------------------------------------
Debugging mode with same optimization:
double operator* 41.8123 ms
valarray operator* 201.484 ms
valarray[i] operator* 41.5452 ms
------------------------------------------------------
double operator* 40.2238 ms
valarray operator* 215.351 ms
valarray[i] operator* 40.2076 ms
------------------------------------------------------
double operator* 40.5859 ms
valarray operator* 232.007 ms
valarray[i] operator* 40.8803 ms
------------------------------------------------------
double operator* 40.9734 ms
valarray operator* 234.325 ms
valarray[i] operator* 40.9711 ms
------------------------------------------------------
double operator* 41.1977 ms
valarray operator* 234.409 ms
valarray[i] operator* 41.1429 ms
------------------------------------------------------
double operator* 39.7754 ms
valarray operator* 234.26 ms
valarray[i] operator* 39.6338 ms
------------------------------------------------------
I just tried it on a Linux x86-64 system (Sandy Bridge CPU):
gcc 4.5.0:
double operator* 9.64185 ms
valarray operator* 9.36987 ms
valarray[i] operator* 9.35815 ms
Intel ICC 12.0.2:
double operator* 7.76757 ms
valarray operator* 9.60208 ms
valarray[i] operator* 7.51409 ms
In both cases I just used -O3
and no other optimisation-related flags.
It looks like the MS C++ compiler and/or valarray implementation suck.
Here's the OP's code modified for Linux:
#include <iostream>
#include <valarray>
#include <iostream>
#include <ctime>
using namespace std ;
double gettime_hp();
int main()
{
enum { N = 5*1024*1024 };
valarray<double> a(N), b(N), c(N) ;
int i,j;
for( j=0 ; j<8 ; ++j )
{
for( i=0 ; i<N ; ++i )
{
a[i]=rand();
b[i]=rand();
}
double* a1 = &a[0], *b1 = &b[0], *c1 = &c[0] ;
double dtime=gettime_hp();
for( i=0 ; i<N ; ++i ) c1[i] = a1[i] * b1[i] ;
dtime=gettime_hp()-dtime;
cout << "double operator* " << dtime << " ms\n" ;
dtime=gettime_hp();
c = a*b ;
dtime=gettime_hp()-dtime;
cout << "valarray operator* " << dtime << " ms\n" ;
dtime=gettime_hp();
for( i=0 ; i<N ; ++i ) c[i] = a[i] * b[i] ;
dtime=gettime_hp()-dtime;
cout << "valarray[i] operator* " << dtime<< " ms\n" ;
cout << "------------------------------------------------------\n" ;
}
}
double gettime_hp()
{
struct timespec timestamp;
clock_gettime(CLOCK_REALTIME, ×tamp);
return timestamp.tv_sec * 1000.0 + timestamp.tv_nsec * 1.0e-6;
}