How do boost::numeric::ublas::vector
and std::vector
compare in runtime efficiency?
Is it safe to assume that I can convert an entire program from using std::vector
to use boost::numeric::ublas::vector
just by writing:
#include <boost/numeric/ublas/vector.hpp>
using namespace boost::numeric::ublas;
instead of #include<vector>
? Can I just use boost vectors as if they were STL vectors in all aspects?
Do functions from <algorithm>
work with boost vectors? Do they use the same iterators?
Do they work in C++0x? Do they work for range based loops?
These are completely orthogonal data types: the former represents the algebraic definition of 'vector' (a one-dimensional matrix), while the latter represents the computer science definition of 'vector' (a one-dimensional array).
They don't compare.