typedef unsigned char Byte;
...
void ReverseBytes( void *start, int size )
{
Byte *buffer = (Byte *)(start);
for( int i = 0; i < size / 2; i++ ) {
std::swap( buffer[i], buffer[size - i - 1] );
}
}
What this method does right now is it reverses bytes in memory. What I would like to know is, is there a better way to get the same effect? The whole "size / 2" part seems like a bad thing, but I'm not sure.
EDIT: I just realized how bad the title I put for this question was, so I [hopefully] fixed it.
The standard library has a std::reverse
function:
#include <algorithm>
void ReverseBytes( void *start, int size )
{
char *istart = start, *iend = istart + size;
std::reverse(istart, iend);
}