How can I read/write a thread local variable from another thread? That is, in Thread A I would like to access the variable in Thread B's thread local storage area. I know the ID of the other thread.
The variable is declared as __thread
in GCC. Target platform is Linux, but independence might be nice (GCC specific is okay however).
Lacking a thread-start hook there is no way I can simply track this value at the start of each thread. All threads need to be tracked this way (not just specially started ones).
A higher level wrapper like boost thread_local_storage or using pthread keys is not an option. I require the performance of using a true __thread
local variable.
FIRST ANSWER IS WRONG: One cannot use global variables for what I want to do. Each thread must have its own copy of the variable. Furthermore, those variables must be __thread
variables for performance reasons (an equally efficient solution would also be okay, but I know of none). I also don't control the thread entry points, thus there is no possibility for those threads to register any kind of structure.
Thread Local is not private: Another misunderstanding about thread-local variables. These are in no way some kind of private variable for the thread. They are globally addressable memory, with the restriction that their lifetime is tied to the thread. Any function, from any thread, if given a pointer to these variables can modify them. The question above is essentially about how to get that pointer address.
If you want thread local variables that are not thread local, why don't you use global variables instead?
Important clarification!
I am not suggesting that you use a single global to replace a thread-local variable. I 'm suggesting of using a single global array or other suitable collection of values to replace one thread-local variable.
You will have to provide synchronization of course, but since you want to expose a value modified in thread A to thread B there's no getting around that.
Update:
The GCC documentation on __thread
says:
When the address-of operator is applied to a thread-local variable, it is evaluated at run-time and returns the address of the current thread's instance of that variable. An address so obtained may be used by any thread. When a thread terminates, any pointers to thread-local variables in that thread become invalid.
Therefore, if you insist on going this way I imagine it's possible to get the address of a thread local variable from the thread it belongs to, just after the thread is spawned. You could then store a pointer to that memory location to a map (thread id => pointer), and let other threads access the variable this way. This assumes that you own the code for the spawned thread.
If you are really adventurous, you could try digging up information on ___tls_get_addr
(start from this PDF which is linked to by the aforementioned GCC docs). But this approach is so highly compiler and platform specific and so lacking in documentation that it should be causing alarms to go off in anyone's head.