When I load iphlpapi.dll with LoadLibrary my stack buffer overrun! How can I solve this problem?!
typedef DWORD (*GetExtendedTcpTable)(PVOID, PDWORD, BOOL, ULONG, TCP_TABLE_CLASS, ULONG);
GetExtendedTcpTable _GetExtendedTcpTable;
// load function at runtime
HINSTANCE hstLibrary = LoadLibrary("C:\\Windows\\System32\\Iphlpapi.dll");
if(!hstLibrary)
{
::MessageBox(NULL,"Can't load Iphlpapi.dll!\n","Error",
MB_OK + MB_ICONEXCLAMATION + MB_TASKMODAL);
FreeLibrary(hstLibrary); // free memory
exit(0);
}
// load function address from dll
_GetExtendedTcpTable = (GetExtendedTcpTable)GetProcAddress(hstLibrary, "GetExtendedTcpTable");
The loading of the lib function and executing is working fine but at some point my program throws the STATUS_STACK_BUFFER_OVERRUN exception! (some point: when I comment the string operation the error occur few lines later)
When I don't use LoadLibrary and GetProcAddress(static binding) -> no buffer overrun!
Thanks and greets,
leon22
You need to specify calling convention:
typedef DWORD (WINAPI * GetExtendedTcpTable)(PVOID, PDWORD, BOOL, ULONG, TCP_TABLE_CLASS, ULONG);
The default calling convention in VS is __cdecl
, Windows API requires __stdcall
. These differ in how the stack for arguments is handled, most notably __cdecl
requires the caller to clean up whereas __stdcall
requires the called function to clean up.
WINAPI
is defined as __stdcall
See e.g. Calling Conventions Demystified