I would like to reset random sequences by using different seed numbers. When running this test code:
boost::mt19937 gener(1);
boost::normal_distribution<> normal(0,1);
boost::variate_generator<boost::mt19937&,boost::normal_distribution<> > rng(gener, normal);
cout << rng() << endl;
cout << rng() << endl;
cout << rng() << endl;
gener.seed(2);
cout << rng() << endl;
cout << rng() << endl;
gener.seed(1);
cout << rng() << endl;
gener.seed(2);
cout << rng() << endl;
gener.seed(3);
cout << rng() << endl;
I get the following output:
# seed(1) via constructor
-2.971829031
1.706951063
-0.430498971
# seed(2)
-2.282022417
-0.5887503675
# seed(1)
0.2504171986
# seed(2)
-0.5887503675
# seed(3)
0.2504171986
Obviously I'm doing something very wrong. How may I overcome this problem?
Following Jim, Alan and Igor suggestions made some changes to the code: rng.engine().seed()
instead of gener.seed()
, and called rng.distribution().reset()
after the call to rng.engine().seed()
and it worked like a charm.
Many thanks!