For example:
class Base {
virtual void my_function() = 0;
};
class Derived : Base {
void my_function() override;
};
From what I read, the override
keyword is used to make sure that we have the correct signature in the function that we are overriding, and it seems to be its only use.
However, in the case of a pure virtual function, the compiler would throw an error if we used an incorrect signature in the Derived class (or Base class, depending on how one see things). So, is there any point in adding override
at the end of Derived::my_function()
declaration?
However, in the case of a pure virtual function, the compiler would throw an error if we used an incorrect signature in the Derived class
No, this compiles:
class Base {
virtual void my_function() = 0;
};
class Derived : Base {
void my_function(int);
// ^^^ mistake!
};
While this does not:
class Base {
virtual void my_function() = 0;
};
class Derived : Base {
void my_function(int) override;
};
error:
void Derived::my_function(int)
markedoverride
, but does not override
The error you're talking about only occurs when instantiating Derived
- override
allows you to catch the mistake earlier and makes the definition of Derived
clearer/more readable.