[[UPDATE]] -> If I #include "Queue.cpp" in my program.cpp, it works just fine. This shouldn't be necessary, right?
Hey all -- I'm using Visual Studio 2010 and having trouble linking a quick-and-dirty Queue implementation. I started with an empty Win32 Console Application, and all files are present in the project. For verbosity, here's the complete code to duplicate my error. I realize some of the code may, in fact, be wrong. I haven't had a chance to test it yet because I haven't yet been able to link it.
Queue.hpp
#ifndef ERROR_CODE
#define ERROR_CODE
enum Error_Code
{
Success,
Underflow,
Overflow
};
#endif // ERROR_CODE
#ifndef QUEUE
#define QUEUE
template<class T>
struct Queue_Node
{
T data;
Queue_Node *next;
Queue_Node()
{
next = NULL;
}
Queue_Node(T pData)
{
data = pData;
next = NULL;
}
Queue_Node(T pData, Queue_Node *pNext)
{
data = pData;
next = pNext;
}
};
template<class T>
class Queue
{
public:
Queue();
Error_Code Serve();
Error_Code Append(T item);
T Front();
~Queue();
private:
void Rescursive_Destroy(Queue_Node<T> *entry);
Queue_Node<T> *front, *rear;
};
#endif // QUEUE
Queue.cpp
#include "Queue.hpp"
template <class T>
Queue<T>::Queue()
{
this->front = this->rear = NULL;
}
template<class T>
Error_Code Queue<T>::Serve()
{
if(front == NULL)
return Underflow;
Queue_Node *temp = this->front;
this->front = this->front->next;
delete temp;
}
template<class T>
Error_Code Queue<T>::Append(T item)
{
Queue_Node *temp = new Queue_Node(item);
if(!temp)
return Overflow;
if(this->rear != NULL)
this->rear->next = temp;
this->rear = temp;
return Success;
}
template<class T>
T Queue<T>::Front()
{
if(this->front == NULL)
return Underflow;
return this->front->data;
}
template<class T>
Queue<T>::~Queue()
{
this->Rescursive_Destroy(this->front);
}
template<class T>
void Queue<T>::Rescursive_Destroy(Queue_Node<T> *entry)
{
if(entry != NULL)
{
this->Recursive_Destroy(entry->next);
delete entry;
}
}
program.cpp
#include "Queue.hpp"
int main()
{
Queue<int> steve;
return 0;
}
And the errors...
Error 1 error LNK2019: unresolved external symbol "public: __thiscall Queue<int>::~Queue<int>(void)" (??1?$Queue@H@@QAE@XZ) referenced in function _main C:\[omitted]\Project2_2\Project2_2\program.obj Project2_2
Error 2 error LNK2019: unresolved external symbol "public: __thiscall Queue<int>::Queue<int>(void)" (??0?$Queue@H@@QAE@XZ) referenced in function _main C:\[omitted]\Project2_2\Project2_2\program.obj Project2_2
Why don't you follow the "Inclusion Model"? I'd recommend you follow that model. The compiler needs to have access to the entire template definition (not just the signature) in order to generate code for each instantiation of the template, so you need to move the definitions of the functions to your header.
Note: In general most C++ compilers do not easily support the separate compilation model for templates.
Furthermore you need to read this.