I am pretty sure this question is duplicate, but my code is different here, the following is my code. It fails with a "Undefined symbols" error, not sure whats missing.
class Parent {
public :
virtual int func () = 0;
virtual ~Parent();
};
class Child : public Parent {
public :
int data;
Child (int k) {
data = k;
}
int func() { // virtual function
cout<<"Returning square of 10\n";
return 10*10;
}
void Display () {
cout<<data<<"\n";
}
~ Child() {
cout<<"Overridden Parents Destructor \n";
}
};
int main() {
Child a(10);
a.Display();
}
The following is the O/P when compiled.
Undefined symbols for architecture x86_64:
"Parent::~Parent()", referenced from:
Child::~Child() in inher-4b1311.o
"typeinfo for Parent", referenced from:
typeinfo for Child in inher-4b1311.o
"vtable for Parent", referenced from:
Parent::Parent() in inher-4b1311.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
Parent::~Parent()
is not defined.
You can put the definition directly into the class definition:
class Parent {
public :
virtual int func () = 0;
virtual ~Parent() {};
};
Or define it separately. Or, since C++11, write virtual ~Parent() = default;
.
In any case, a destructor needs a definition.