In C++, the concept of returning reference from the copy assignment operator is unclear to me. Why can't the copy assignment operator return a copy of the new object? In addition, if I have class A
, and the following:
A a1(param);
A a2 = a1;
A a3;
a3 = a2; //<--- this is the problematic line
The operator=
is defined as follows:
A A::operator=(const A& a)
{
if (this == &a)
{
return *this;
}
param = a.param;
return *this;
}
Strictly speaking, the result of a copy assignment operator doesn't need to return a reference, though to mimic the default behavior the C++ compiler uses, it should return a non-const reference to the object that is assigned to (an implicitly generated copy assignment operator will return a non-const reference - C++03: 12.8/10). I've seen a fair bit of code that returns void
from copy assignment overloads, and I can't recall when that caused a serious problem. Returning void
will prevent users from 'assignment chaining' (a = b = c;
), and will prevent using the result of an assignment in a test expression, for example. While that kind of code is by no means unheard of, I also don't think it's particularly common - especially for non-primitive types (unless the interface for a class intends for these kinds of tests, such as for iostreams).
I'm not recommending that you do this, just pointing out that it's permitted and that it doesn't seem to cause a whole lot of problems.
These other SO questions are related (probably not quite dupes) that have information/opinions that might be of interest to you.