After my post here : Associate signal and slot to a qcheckbox create dynamically I need to associate :
• The signal clicked()
when I click on a qCheckBox
to my function cliqueCheckBox(QTableWidget *monTab, int ligne, QCheckBox *pCheckBox)
To do so, I have to use QSignalMapper
, after two hours of trying to understand how it works, I can't have a good result, here's the code I make, this is obviously wrong :
QSignalMapper *m_sigmapper = new QSignalMapper(this);
QObject::connect(pCheckBox, SIGNAL(mapped(QTableWidget*,int, QCheckBox*)), pCheckBox, SIGNAL(clicked()));
QObject::connect(this, SIGNAL(clicked()), this, SLOT(cliqueCheckBox(QTableWidget *monTab, int ligne, QCheckBox *pCheckBox)));
m_sigmapper->setMapping(pCheckBox, (monTab,ligne, pCheckBox));
QObject::connect(m_sigmapper, SIGNAL(clicked()),this, SLOT(cliqueCheckBox(QTableWidget *monTab, int ligne, QCheckBox *pCheckBox)));
Can you explain to me, how QSignalMapper
works ? I don't really understand what to associate with :(
QSignalMapper
class collects a set of parameterless signals, and re-emits them with integer, string or widget parameters corresponding to the object that sent the signal. So you can have one like:
QSignalMapper * mapper = new QSignalMapper(this);
QObject::connect(mapper,SIGNAL(mapped(QWidget *)),this,SLOT(mySlot(QWidget *)));
For each of your buttons you can connect the clicked()
signal to the map()
slot of QSignalMapper
and add a mapping using setMapping so that when clicked()
is signaled from a button, the signal mapped(QWidget *)
is emitted:
QPushButton * but = new QPushButton(this);
QObject::connect(but, SIGNAL(clicked()),mapper,SLOT(map()));
mapper->setMapping(but, but);
This way whenever you click a button, the mapped(QWidget *)
signal of the mapper is emitted containing the widget as a parameter.