Let say that we have two rectangles, defined with their bottom-left and top-right corners. For example: rect1 (x1, y1)(x2, y2) and rect2 (x3, y3)(x4, y4). I'm trying to find the coordinates(bottom-left and top-right) of the intersected rectangle.
Any ideas, algorithm, pseudo code, would be greatly appreciated.
p.s. I found similar questions but they check only if 2 rectangle intersect.
If the input rectangles are normalized, i.e. you already know that x1 < x2
, y1 < y2
(and the same for the second rectangle), then all you need to do is calculate
int x5 = max(x1, x3);
int y5 = max(y1, y3);
int x6 = min(x2, x4);
int y6 = min(y2, y4);
and it will give you your intersection as rectangle (x5, y5)-(x6, y6)
. If the original rectangles do not intersect, the result will be a "degenerate" rectangle (with x5 >= x6
and/or y5 >= y6
), which you can easily check for.
P.S. As usual, small details will depend on whether you have to consider touching rectangles as intersecting.