I wonder if there is a simple way to call a function from a string. I know a simple way, using 'if' and 'else'.
int function_1(int i, int j) {
return i*j;
}
int function_2(int i, int j) {
return i/j;
}
...
...
...
int function_N(int i, int j) {
return i+j;
}
int main(int argc, char* argv[]) {
int i = 4, j = 2;
string function = "function_2";
cout << callFunction(i, j, function) << endl;
return 0;
}
This is the basic approach
int callFunction(int i, int j, string function) {
if(function == "function_1") {
return function_1(i, j);
} else if(function == "function_2") {
return function_2(i, j);
} else if(...) {
} ...
...
...
...
return function_1(i, j);
}
Is there something simpler?
/* New Approach */
int callFunction(int i, int j, string function) {
/* I need something simple */
return function(i, j);
}
What you have described is called reflection and C++ doesn't support it. However you might come with some work-around, for example in this very concrete case you might use an std::map
that would map names of functions (std::string
objects) to function pointers, which in case of functions with the very same prototype could be easier than it might seem:
#include <iostream>
#include <map>
int add(int i, int j) { return i+j; }
int sub(int i, int j) { return i-j; }
typedef int (*FnPtr)(int, int);
int main() {
// initialization:
std::map<std::string, FnPtr> myMap;
myMap["add"] = add;
myMap["sub"] = sub;
// usage:
std::string s("add");
int res = myMap[s](2,3);
std::cout << res;
}
Note that myMap[s](2,3)
retrieves the function pointer mapped to string s
and invokes this function, passing 2
and 3
to it, making the output of this example to be 5