I am transitioning from Java to C++ and have some questions about the long
data type. In Java, to hold an integer greater than 232, you would simply write long x;
. However, in C++, it seems that long
is both a data type and a modifier.
There seems to be several ways to use long
:
long x;
long long x;
long int x;
long long int x;
Also, it seems there are things such as:
long double x;
and so on.
What is the difference between all of these various data types, and do they all have the same purpose?
long
and long int
are identical. So are long long
and long long int
. In both cases, the int
is optional.
As to the difference between the two sets, the C++ standard mandates minimum ranges for each, and that long long
is at least as wide as long
.
The controlling parts of the standard (C++11, but this has been around for a long time) are, for one, 3.9.1 Fundamental types
, section 2 (a later section gives similar rules for the unsigned integral types):
There are five standard signed integer types : signed char, short int, int, long int, and long long int. In this list, each type provides at least as much storage as those preceding it in the list.
There's also a table 9 in 7.1.6.2 Simple type specifiers
, which shows the "mappings" of the specifiers to actual types (showing that the int
is optional), a section of which is shown below:
Specifier(s) Type
------------- -------------
long long int long long int
long long long long int
long int long int
long long int
Note the distinction there between the specifier and the type. The specifier is how you tell the compiler what the type is but you can use different specifiers to end up at the same type.
Hence long
on its own is neither a type nor a modifier as your question posits, it's simply a specifier for the long int
type. Ditto for long long
being a specifier for the long long int
type.
Although the C++ standard itself doesn't specify the minimum ranges of integral types, it does cite C99, in 1.2 Normative references
, as applying. Hence the minimal ranges as set out in C99 5.2.4.2.1 Sizes of integer types <limits.h>
are applicable.
In terms of long double
, that's actually a floating point value rather than an integer. Similarly to the integral types, it's required to have at least as much precision as a double
and to provide a superset of values over that type (meaning at least those values, not necessarily more values).