In C++11, I can iterate over some container like so:
for(auto i : vec){
std::cout << i << std::endl;
}
But I know that this needlessly - needlessly, since I only need to print the values of vec
- makes a copy of (EDIT: each element of) vec
, so instead I could do:
for(auto &i : vec){
std::cout << i << std::endl;
}
But I want to make sure that the values of vec
are never modified and abide by const-correctness, so I can do:
for(const auto &i : vec){
std::cout << i << std::endl;
}
So my question is: If I only need to look at the values of some container, wouldn't the very last loop (const auto &i
) always be preferred due to the increased effieciency of not having an extra copy of (EDIT: each element of) vec
?
I have a program that I'm developing in which I'm considering making this change throughout, since efficiency is critical in it (the reason I'm using C++ in the fist place).
Yes. The same reason if you only ever read an argument you make the parameter const&
.
T // I'm copying this
T& // I'm modifying this
const T& // I'm reading this
Those are your "defaults". When T
is a fundamental type (built-in), though, you generally just revert to const T
(no reference) for reading, because a copy is cheaper than aliasing.
I have a program that I'm developing in which I'm considering making this change throughout, since efficiency is critical in it